Searched refs:enabled_buffers (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_helpers.c | 46 uint32_t *enabled_buffers, in util_set_vertex_buffers_mask() argument 57 *enabled_buffers &= ~u_bit_consecutive(start_slot, count); in util_set_vertex_buffers_mask() 73 *enabled_buffers |= bitmask << start_slot; in util_set_vertex_buffers_mask() 97 uint32_t enabled_buffers = 0; in util_set_vertex_buffers_count() local 101 enabled_buffers |= (1ull << i); in util_set_vertex_buffers_count() 104 util_set_vertex_buffers_mask(dst, &enabled_buffers, src, start_slot, in util_set_vertex_buffers_count() 108 *dst_count = util_last_bit(enabled_buffers); in util_set_vertex_buffers_count() 118 uint32_t *enabled_buffers, in util_set_shader_buffers_mask() argument 131 *enabled_buffers |= (1ull << (start_slot + i)); in util_set_shader_buffers_mask() 133 *enabled_buffers &= ~(1ull << (start_slot + i)); in util_set_shader_buffers_mask() [all …]
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D | u_helpers.h | 41 uint32_t *enabled_buffers, 55 uint32_t *enabled_buffers,
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_context.c | 953 uint32_t enabled_buffers = ctx->gfx_pipeline_state.vertex_buffers_enabled_mask; in zink_set_vertex_buffers() local 954 enabled_buffers |= u_bit_consecutive(start_slot, num_buffers); in zink_set_vertex_buffers() 955 enabled_buffers &= ~u_bit_consecutive(start_slot + num_buffers, unbind_num_trailing_slots); in zink_set_vertex_buffers() 981 enabled_buffers &= ~BITFIELD_BIT(i); in zink_set_vertex_buffers() 995 ctx->gfx_pipeline_state.vertex_buffers_enabled_mask = enabled_buffers; in zink_set_vertex_buffers() 998 u_foreach_bit(b, enabled_buffers) in zink_set_vertex_buffers()
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