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Searched refs:encode_granularity (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c1621 unsigned encode_granularity = device->physical_device->rad_info.lds_encode_granularity; in radv_shader_variant_create() local
1622 config.lds_size = align(rtld_binary.lds_size, encode_granularity) / encode_granularity; in radv_shader_variant_create()