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Searched refs:eng2d (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_transfer.c183 bool eng2d = false; in nv50_m2mf_transfer_rect() local
186 eng2d = true; in nv50_m2mf_transfer_rect()
190 eng2d = true; in nv50_m2mf_transfer_rect()
192 if (eng2d) { in nv50_m2mf_transfer_rect()
Dnv50_screen.h113 struct nouveau_object *eng2d; member
Dnv50_screen.c625 nouveau_object_del(&screen->eng2d); in nv50_screen_destroy()
680 PUSH_DATA (push, screen->eng2d->handle); in nv50_screen_init_hwctx()
1098 NULL, 0, &screen->eng2d); in nv50_screen_create()
/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_screen.h126 struct nouveau_object *eng2d; member
Dnvc0_screen.c730 nouveau_object_del(&screen->eng2d); in nvc0_screen_destroy()
1157 &screen->eng2d); in nvc0_screen_create()
1162 PUSH_DATA (push, screen->eng2d->oclass); in nvc0_screen_create()
/third_party/mesa3d/docs/relnotes/
D10.6.5.rst68 - nv50,nvc0: take level into account when doing eng2d multi-layer blits