Searched refs:export_prim_id (Results 1 – 9 of 9) sorted by relevance
/third_party/mesa3d/src/amd/common/ |
D | ac_nir.h | 103 bool export_prim_id,
|
D | ac_nir_lower_ngg.c | 52 bool export_prim_id; member 331 assert(!st->export_prim_id || b->shader->info.stage != MESA_SHADER_VERTEX); in emit_ngg_nogs_prim_exp_arg() 360 if (st->export_prim_id && b->shader->info.stage == MESA_SHADER_VERTEX) { in emit_ngg_nogs_prim_export() 1272 bool export_prim_id, in ac_nir_lower_ngg_nogs() argument 1289 .export_prim_id = export_prim_id, in ac_nir_lower_ngg_nogs() 1305 if (shader->info.stage == MESA_SHADER_VERTEX && export_prim_id) in ac_nir_lower_ngg_nogs() 1359 … if (state.export_prim_id && (state.early_prim_export || shader->info.stage != MESA_SHADER_VERTEX)) in ac_nir_lower_ngg_nogs() 1367 if (state.export_prim_id && shader->info.stage == MESA_SHADER_VERTEX) { in ac_nir_lower_ngg_nogs()
|
/third_party/mesa3d/src/amd/vulkan/ |
D | radv_shader.c | 969 if (info->tes.outinfo.export_prim_id) in radv_lower_ngg() 991 bool export_prim_id; in radv_lower_ngg() local 999 export_prim_id = info->vs.outinfo.export_prim_id; in radv_lower_ngg() 1001 export_prim_id = info->tes.outinfo.export_prim_id; in radv_lower_ngg() 1013 export_prim_id, in radv_lower_ngg() 1390 bool enable_prim_id = info->tes.outinfo.export_prim_id || info->uses_prim_id; in radv_postprocess_config() 1441 } else if (info->vs.outinfo.export_prim_id) { in radv_postprocess_config() 1495 bool enable_prim_id = info->tes.outinfo.export_prim_id || info->uses_prim_id; in radv_postprocess_config() 1506 info->vs.outinfo.export_prim_id)) { in radv_postprocess_config()
|
D | radv_nir_to_llvm.c | 1353 handle_vs_outputs_post(struct radv_shader_context *ctx, bool export_prim_id, bool export_clip_dists, in handle_vs_outputs_post() argument 1378 unsigned num_outputs = util_bitcount64(ctx->output_mask) + export_prim_id; in handle_vs_outputs_post() 1405 if (export_prim_id) { in handle_vs_outputs_post() 1604 if (ctx->stage == MESA_SHADER_VERTEX && ctx->args->shader_info->vs.outinfo.export_prim_id) { in handle_ngg_outputs_post_2() 1668 if (outinfo->export_prim_id) { in handle_ngg_outputs_post_2() 2185 handle_vs_outputs_post(ctx, ctx->args->shader_info->vs.outinfo.export_prim_id, in handle_shader_outputs_post() 2203 handle_vs_outputs_post(ctx, ctx->args->shader_info->tes.outinfo.export_prim_id, in handle_shader_outputs_post() 2497 args->shader_info->vs.outinfo.export_prim_id) { in ac_translate_nir_to_llvm()
|
D | radv_shader.h | 198 bool export_prim_id; member
|
D | radv_pipeline.c | 2074 if (!nir[MESA_SHADER_TESS_CTRL] && infos[MESA_SHADER_VERTEX].vs.outinfo.export_prim_id) in gfx10_get_ngg_info() 2771 if (es_stage == MESA_SHADER_VERTEX && infos[es_stage].vs.outinfo.export_prim_id) in radv_determine_ngg_settings() 2783 infos[es_stage].vs.outinfo.export_prim_id); in radv_determine_ngg_settings() 2871 infos[MESA_SHADER_VERTEX].vs.outinfo.export_prim_id = true; in radv_fill_shader_info() 2873 infos[MESA_SHADER_TESS_EVAL].tes.outinfo.export_prim_id = true; in radv_fill_shader_info() 4388 } else if (outinfo->export_prim_id || vs->info.uses_prim_id) { in radv_pipeline_generate_vgt_gs_mode() 4533 bool es_enable_prim_id = outinfo->export_prim_id || (es && es->info.uses_prim_id); in radv_pipeline_generate_hw_ngg() 4575 S_028A84_NGG_DISABLE_PROVOK_REUSE(outinfo->export_prim_id)); in radv_pipeline_generate_hw_ngg()
|
D | radv_shader_info.c | 701 if (outinfo->export_prim_id) { in radv_nir_shader_info_pass()
|
/third_party/mesa3d/docs/relnotes/ |
D | 21.3.0.rst | 3890 - radv/llvm: stop using vs_common_out.export_prim_id 3899 - radv: remove unnecessary radv_shader_info:{vs,tes}.export_prim_id 3900 - radv: remove unnecessary init of outinfo.export_prim_id for GS 3901 - radv: remove vs_common_out:export_prim_id
|
/third_party/mesa3d/src/amd/compiler/ |
D | aco_instruction_selection.cpp | 10755 if (outinfo->export_prim_id && ctx->stage.hw != HWStage::NGG) { in create_vs_exports()
|