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/third_party/skia/gm/
Druntimeshader.cpp148 sk_sp<SkShader> fBefore, fAfter, fThreshold; member in ThresholdRT
154 fAfter = make_shader(GetResourceAsImage("images/dog.jpg"), size); in onOnceBeforeDraw()
166 builder.child("after_map") = fAfter; in onDraw()
182 draw(256, 256, fAfter); in onDraw()