Searched refs:fAligned (Results 1 – 10 of 10) sorted by relevance
37 , fAligned(aligned) in GameBench()175 if (fAligned) { in onDraw()233 bool fAligned; member in GameBench
39 , fAligned(aligned) in GameBench()175 if (fAligned) { in onDraw()234 bool fAligned; member in GameBench
323 fAligned = true; in setAligned()380 fAligned = false; in unaligned()411 bool fAligned; variable
244 fAligned = true; in initBase()
240 WrappedText() : fActualSize(SkSize::MakeEmpty()), fAligned(TextAlign::kNothing) { } in WrappedText()245 TextAlign fAligned; variable
739 if (this->fAligned) { in dumpBase()
504 if (fAligned == textAlign) { in format()