Searched refs:fAllocation (Results 1 – 4 of 4) sorted by relevance
42 Alloc(D3D12MA::Allocation* allocation) : fAllocation(allocation) {} in Alloc()44 fAllocation->Release(); in ~Alloc()48 D3D12MA::Allocation* fAllocation; variable
56 HRESULT hr = fAllocator->CreateAliasingResource(alloc->fAllocation, localOffset, resourceDesc, in createAliasingResource()
682 fAllocation = (char*) sk_malloc_throw(sizeof(ActiveEdge)*maxEdges); in ActiveEdgeList()688 sk_free(fAllocation); in ~ActiveEdgeList()977 char* bytes = fAllocation + sizeof(ActiveEdge)*fCurrFree; in allocate()1055 char* fAllocation; member in ActiveEdgeList
666 fAllocation = (char*) sk_malloc_throw(sizeof(ActiveEdge)*maxEdges); in ActiveEdgeList()672 sk_free(fAllocation); in ~ActiveEdgeList()961 char* bytes = fAllocation + sizeof(ActiveEdge)*fCurrFree; in allocate()1039 char* fAllocation; member in ActiveEdgeList