Searched refs:fBackendTextures (Results 1 – 2 of 2) sorted by relevance
15 SkTArray<GrBackendTexture> fBackendTextures; member in CreateBackendTextureBench31 fBackendTextures.reserve_back(loops); in onDraw()35 fBackendTextures.push_back(context->createBackendTexture( in onDraw()47 for (int i = 0; i < fBackendTextures.count(); ++i) { in onPerCanvasPostDraw()48 if (fBackendTextures[i].isValid()) { in onPerCanvasPostDraw()49 context->deleteBackendTexture(fBackendTextures[i]); in onPerCanvasPostDraw()52 fBackendTextures.reset(); in onPerCanvasPostDraw()
1207 fBackendTextures.push_back(yuvaTextures[i]); in createImages()1322 for (const auto& tex : fBackendTextures) { in onDraw()1325 fBackendTextures.reset(); in onDraw()1328 SkASSERT(!fBackendTextures.count()); in onDraw()1334 SkTArray<GrBackendTexture> fBackendTextures; member in skiagm::WackyYUVFormatsGM1408 fBackendTextures.push_back(yuvaTextures[i]); in createImages()1470 for (const auto& tex : fBackendTextures) { in onDraw()1473 fBackendTextures.reset(); in onDraw()1479 SkTArray<GrBackendTexture> fBackendTextures; member in skiagm::YUVMakeColorSpaceGM