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/third_party/skia/src/gpu/tessellate/
DPatchWriter.h31 , fChunker(target, vertexChunkArray, patchStride, initialAllocCount) { in PatchWriter()
126 VertexWriter vertexWriter = fChunker.appendVertex(); in appendPatch()
131 fFallbackPatchStorage.reset(fChunker.stride()); in appendPatch()
151 GrVertexChunkBuilder fChunker; variable