Searched refs:fClear (Results 1 – 8 of 8) sorted by relevance
36 , fClear(clear) in GameBench()148 if (kPartial_Clear == fClear) { in onDraw()232 Clear fClear; member in GameBench
38 , fClear(clear) in GameBench()148 if (kPartial_Clear == fClear) { in onDraw()233 Clear fClear; member in GameBench
129 interface->fFunctions.fClear(GR_GL_STENCIL_BUFFER_BIT | GR_GL_COLOR_BUFFER_BIT); in onInitializeContext()
115 GrGLFunction<GrGLClearFn> fClear; member
95 GrGLFunction<GrGLClearFn> fClear; member
51 !fFunctions.fClear || in validate()
99 !fFunctions.fClear || in validate()