Searched refs:fCurrentUBOOffset (Results 1 – 13 of 13) sorted by relevance
/third_party/flutter/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 49 , fCurrentUBOOffset(0) in GrMtlUniformHandler() 87 uint32_t fCurrentUBOOffset; variable
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D | GrMtlUniformHandler.mm | 231 get_ubo_aligned_offset(&uni.fUBOffset, &fCurrentUBOOffset, &fCurrentUBOMaxAlignment, type,
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D | GrMtlPipelineStateBuilder.mm | 404 uint32_t bufferSize = buffer_size(fUniformHandler.fCurrentUBOOffset,
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/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 66 , fCurrentUBOOffset(0) { in GrVkUniformHandler() 108 uint32_t fCurrentUBOOffset; variable
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D | GrVkUniformHandler.cpp | 244 get_ubo_aligned_offset(&uni.fUBOffset, &fCurrentUBOOffset, type, arrayCount); in internalAddUniformArray() 337 uint32_t currentOffset = fCurrentUBOOffset; in getRTHeightOffset()
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D | GrVkPipelineStateBuilder.cpp | 323 fUniformHandler.fCurrentUBOOffset, in finalize()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 61 , fCurrentUBOOffset(0) in GrMtlUniformHandler() 100 uint32_t fCurrentUBOOffset; variable
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D | GrMtlUniformHandler.mm | 202 uint32_t offset = get_ubo_aligned_offset(&fCurrentUBOOffset, &fCurrentUBOMaxAlignment,
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D | GrMtlPipelineStateBuilder.mm | 722 uint32_t bufferSize = buffer_size(fUniformHandler.fCurrentUBOOffset,
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/third_party/skia/src/gpu/ |
D | GrSPIRVUniformHandler.h | 71 uint32_t fCurrentUBOOffset = 0; variable
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D | GrSPIRVUniformHandler.cpp | 202 int offset = get_ubo_offset(&fCurrentUBOOffset, type, arrayCount); in internalAddUniformArray() 309 uint32_t currentOffset = fCurrentUBOOffset; in getRTFlipOffset()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 660 fUniformHandler.fCurrentUBOOffset, in finalize()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.cpp | 275 uint32_t uniformBufferSize = builder.fUniformHandler.fCurrentUBOOffset; in Build()
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