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Searched refs:fDynamicColorName (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader_HardwareImpl.cpp308 fDynamicColorName = "dynamicColor"; in onEmitCode()
310 args.fFragBuilder->declareGlobal(GrShaderVar(fDynamicColorName, kHalf4_GrSLType, in onEmitCode()
575 shaderCaps.preferFlatInterpolation() ? "flat" : "", fDynamicColorName.c_str()); in getTessEvaluationShaderGLSL()
647 %s = tcsColor;)", fDynamicColorName.c_str()); in getTessEvaluationShaderGLSL()
DGrStrokeTessellationShader.h154 SkString fDynamicColorName; variable
DGrStrokeTessellationShader_InstancedImpl.cpp63 fDynamicColorName = dynamicColor.fsIn(); in onEmitCode()
DGrStrokeTessellationShader.cpp350 fDynamicColorName.c_str()); in emitFragmentCode()