Searched refs:fFallbackPatchStorage (Results 1 – 1 of 1) sorted by relevance
130 if (!fFallbackPatchStorage) { in appendPatch()131 fFallbackPatchStorage.reset(fChunker.stride()); in appendPatch()133 vertexWriter = fFallbackPatchStorage.data(); in appendPatch()154 SkAutoTMalloc<char> fFallbackPatchStorage; variable