Searched refs:fGLDeleteSync (Results 1 – 1 of 1) sorted by relevance
27 bool validate() const override { return fGLFenceSync && fGLClientWaitSync && fGLDeleteSync; } in validate()42 GLDeleteSyncProc fGLDeleteSync; member in __anond0c005340111::GLFenceSync103 ctx->getGLProcAddress(&fGLDeleteSync, "glDeleteSync", ext); in GLFenceSync()118 fGLDeleteSync(glsync); in deleteFence()