Searched refs:fHWPathStencilSettings (Results 1 – 2 of 2) sorted by relevance
79 fHWPathStencilSettings.invalidate(); in resetContext()103 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.frontAndBack().fPassOp); in onStencilPath()104 GrGLint writeMask = fHWPathStencilSettings.frontAndBack().fWriteMask; in onStencilPath()129 gr_stencil_op_to_gl_path_rendering_fill_mode(fHWPathStencilSettings.frontAndBack().fPassOp); in onDrawPath()130 GrGLint writeMask = fHWPathStencilSettings.frontAndBack().fWriteMask; in onDrawPath()248 if (fHWPathStencilSettings != stencilSettings) { in flushPathStencilSettings()256 if (!fHWPathStencilSettings.isValid() || in flushPathStencilSettings()257 ref != fHWPathStencilSettings.frontAndBack().fRef || in flushPathStencilSettings()258 test != fHWPathStencilSettings.frontAndBack().fTest || in flushPathStencilSettings()259 testMask != fHWPathStencilSettings.frontAndBack().fTestMask) { in flushPathStencilSettings()[all …]
121 GrStencilSettings fHWPathStencilSettings; variable