Searched refs:fInitialQueueFamily (Results 1 – 4 of 4) sorted by relevance
95 if (releaseFamilyQueue && fInfo.fCurrentQueueFamily == fInitialQueueFamily && in setImageLayout()124 SkASSERT(fInfo.fCurrentQueueFamily == fInitialQueueFamily); in setImageLayout()133 dstQueueFamilyIndex = fInitialQueueFamily; in setImageLayout()134 fInfo.fCurrentQueueFamily = fInitialQueueFamily; in setImageLayout()234 if (fInitialQueueFamily != VK_QUEUE_FAMILY_EXTERNAL && in prepareForPresent()235 fInitialQueueFamily != VK_QUEUE_FAMILY_FOREIGN_EXT) { in prepareForPresent()249 if (fInfo.fCurrentQueueFamily != fInitialQueueFamily) { in releaseImage()
30 , fInitialQueueFamily(info.fCurrentQueueFamily) in fInfo()164 uint32_t fInitialQueueFamily; variable
224 , fInitialQueueFamily(info.fCurrentQueueFamily) in GrVkImage()250 , fInitialQueueFamily(info.fCurrentQueueFamily) in GrVkImage()550 if (fInitialQueueFamily != VK_QUEUE_FAMILY_EXTERNAL && in prepareForPresent()551 fInitialQueueFamily != VK_QUEUE_FAMILY_FOREIGN_EXT) { in prepareForPresent()557 fInitialQueueFamily); in prepareForPresent()563 fInitialQueueFamily); in prepareForExternal()
255 uint32_t fInitialQueueFamily; variable