Searched refs:fLatestFrameRate (Results 1 – 3 of 3) sorted by relevance
574 pStatistics->fLatestFrameRate, pStatistics->uiBitRate, pStatistics->uiAverageFrameQP, in LogStatistics()650 pStatistics->fLatestFrameRate = static_cast<float> ((pStatistics->uiInputFrameCount - in UpdateStatistics()654 … if (WELS_ABS (pStatistics->fLatestFrameRate - m_pEncContext->pSvcParam->fMaxFrameRate) > 30) { in UpdateStatistics()658 … pStatistics->fLatestFrameRate, m_pEncContext->pSvcParam->fMaxFrameRate, kiCurrentFrameTs, in UpdateStatistics()663 if ((pStatistics->fLatestFrameRate > 0) in UpdateStatistics()664 … && WELS_ABS (m_pEncContext->pSvcParam->fMaxFrameRate - pStatistics->fLatestFrameRate) > 5) { in UpdateStatistics()667 pStatistics->fLatestFrameRate, m_pEncContext->pSvcParam->fMaxFrameRate); in UpdateStatistics()1283 pStatistics->fLatestFrameRate = pEncStatistics->fLatestFrameRate; in GetOption()
241 float fLatestFrameRate; // TODO: to complete later member
743 …float fLatestFrameRate; ///< the frame rate in, in the last second, supposed … member