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Searched refs:fLocalCoordVar (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader.cpp328 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "strokeCoord"); in emitTessellationCode()
335 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localCoord"); in emitTessellationCode()
DGrPathTessellationShader_MiddleOut.cpp196 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord"); in makeProgramImpl()
DGrPathTessellationShader.cpp50 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord"); in makeProgramImpl()
/third_party/skia/src/gpu/
DGrGeometryProcessor.cpp78 gpArgs.fLocalCoordVar, in emitCode()
473 &gpArgs->fLocalCoordVar, in WriteLocalCoord()
DGrDefaultGeoProcFactory.cpp152 gpArgs->fLocalCoordVar = gp.fInLocalCoords.asShaderVar(); in onEmitCode()
DGrGeometryProcessor.h422 GrShaderVar fLocalCoordVar; member
/third_party/skia/src/gpu/ops/
DDrawAtlasPathOp.cpp99 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localCoord"); in onEmitCode()
DPathStencilCoverOp.cpp87 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord"); in makeProgramImpl()
DPathInnerTriangulateOp.cpp158 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord"); in makeProgramImpl()
DLatticeOp.cpp69 gpArgs->fLocalCoordVar = latticeGP.fInTextureCoords.asShaderVar(); in makeProgramImpl()
DDrawVerticesOp.cpp143 gpArgs->fLocalCoordVar = coordsAttr.asShaderVar(); in onEmitCode()
DFillRRectOp.cpp694 gpArgs->fLocalCoordVar.set(kFloat2_GrSLType, "localcoord"); in onEmitCode()
DQuadPerEdgeAA.cpp701 gpArgs->fLocalCoordVar = gp.fLocalCoord.asShaderVar(); in makeProgramImpl()
DGrOvalOpFactory.cpp808 gpArgs->fLocalCoordVar = diegp.fInPosition.asShaderVar(); in onEmitCode()
/third_party/skia/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp381 gpArgs->fLocalCoordVar = dfPathEffect.fInPosition.asShaderVar(); in onEmitCode()