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Searched refs:fMSAATextureResource (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DRenderTarget.cpp33 , fMSAATextureResource(new GrD3DTextureResource(msaaInfo, std::move(msaaState))) in GrD3DRenderTarget()
55 , fMSAATextureResource(new GrD3DTextureResource(msaaInfo, std::move(msaaState))) in GrD3DRenderTarget()
73 , fMSAATextureResource(nullptr) in GrD3DRenderTarget()
88 , fMSAATextureResource(nullptr) in GrD3DRenderTarget()
132 SkASSERT(!fMSAATextureResource); in ~GrD3DRenderTarget()
137 SkASSERT(!fMSAATextureResource); in msaaTextureResource()
140 if (fMSAATextureResource) { in msaaTextureResource()
141 return fMSAATextureResource.get(); in msaaTextureResource()
143 SkASSERT(!fMSAATextureResource); in msaaTextureResource()
155 if (fMSAATextureResource) { in releaseInternalObjects()
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DGrD3DRenderTarget.h124 std::unique_ptr<GrD3DTextureResource> fMSAATextureResource; variable