Searched refs:fMSAATextureResource (Results 1 – 2 of 2) sorted by relevance
33 , fMSAATextureResource(new GrD3DTextureResource(msaaInfo, std::move(msaaState))) in GrD3DRenderTarget()55 , fMSAATextureResource(new GrD3DTextureResource(msaaInfo, std::move(msaaState))) in GrD3DRenderTarget()73 , fMSAATextureResource(nullptr) in GrD3DRenderTarget()88 , fMSAATextureResource(nullptr) in GrD3DRenderTarget()132 SkASSERT(!fMSAATextureResource); in ~GrD3DRenderTarget()137 SkASSERT(!fMSAATextureResource); in msaaTextureResource()140 if (fMSAATextureResource) { in msaaTextureResource()141 return fMSAATextureResource.get(); in msaaTextureResource()143 SkASSERT(!fMSAATextureResource); in msaaTextureResource()155 if (fMSAATextureResource) { in releaseInternalObjects()[all …]
124 std::unique_ptr<GrD3DTextureResource> fMSAATextureResource; variable