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Searched refs:fMaskShader (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/modules/sksg/src/
DSkSGRenderNode.cpp90 || fMaskShader in requiresIsolation()
107 if (!is_layer_paint && fMaskShader) { in modulatePaint()
109 LocalShader(fMaskShader, fMaskCTM, ctm), in modulatePaint()
121 if (fMaskShader) { in ~ScopedRenderContext()
124 mask_paint.setShader(std::move(fMaskShader)); in ~ScopedRenderContext()
157 if (fCtx.fMaskShader) { in modulateMaskShader()
167 fCtx.fMaskShader = SkShaders::Blend(SkBlendMode::kSrcIn, in modulateMaskShader()
168 std::move(fCtx.fMaskShader), in modulateMaskShader()
172 fCtx.fMaskShader = std::move(ms); in modulateMaskShader()
194 if (fCtx.fMaskShader) { in setIsolation()
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DSkSGImage.cpp28 if (ctx->fMaskShader) { in onRender()
/third_party/skia/modules/sksg/include/
DSkSGRenderNode.h55 sk_sp<SkShader> fMaskShader; member
77 fMaskShader = std::move(that.fMaskShader);
117 sk_sp<SkShader> fMaskShader; // to be applied at isolation layer restore time variable
/third_party/skia/modules/skottie/src/effects/
DRadialWipeEffect.cpp48 fMaskShader = nullptr; in onRevalidate()
76 fMaskShader = SkGradientShader::MakeSweep(fWipeCenter.x(), fWipeCenter.y(), in onRevalidate()
98 .modulateMaskShader(fMaskShader, canvas->getTotalMatrix()); in onRender()
120 sk_sp<SkShader> fMaskShader; member in skottie::internal::__anonf85cad590111::RWipeRenderNode
DEffects.cpp195 fMaskEffectNode->setShader(std::move(minfo.fMaskShader)); in onSync()
DEffects.h151 sk_sp<SkShader> fMaskShader; member