Searched refs:fOpsRenderPass (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/src/gpu/ |
D | GrOpFlushState.h | 51 GrOpsRenderPass* opsRenderPass() { return fOpsRenderPass; } in opsRenderPass() 52 void setOpsRenderPass(GrOpsRenderPass* renderPass) { fOpsRenderPass = renderPass; } in setOpsRenderPass() 218 fOpsRenderPass->bindPipeline(programInfo, drawBounds); in bindPipeline() 221 fOpsRenderPass->setScissorRect(scissorRect); in setScissorRect() 226 fOpsRenderPass->bindTextures(geomProc, geomProcTextures, pipeline); in bindTextures() 231 fOpsRenderPass->bindBuffers(std::move(indexBuffer), std::move(instanceBuffer), 235 fOpsRenderPass->draw(vertexCount, baseVertex); in draw() 239 fOpsRenderPass->drawIndexed(indexCount, baseIndex, minIndexValue, maxIndexValue, in drawIndexed() 243 fOpsRenderPass->drawInstanced(instanceCount, baseInstance, vertexCount, baseVertex); in drawInstanced() 247 fOpsRenderPass->drawIndexedInstanced(indexCount, baseIndex, instanceCount, baseInstance, in drawIndexedInstanced() [all …]
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnGpu.h | 225 std::unique_ptr<GrDawnOpsRenderPass> fOpsRenderPass; variable
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D | GrDawnGpu.cpp | 166 fOpsRenderPass.reset(new GrDawnOpsRenderPass(this, rt, origin, colorInfo, stencilInfo)); in onGetOpsRenderPass() 167 return fOpsRenderPass.get(); in onGetOpsRenderPass()
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