Searched refs:fOptimize (Results 1 – 9 of 9) sorted by relevance
416 settings.fOptimize = false; in convertProgram()419 settings.fOptimize = true; in convertProgram()437 settings.fInlineThreshold *= (int)settings.fOptimize; in convertProgram()438 settings.fRemoveDeadFunctions &= settings.fOptimize; in convertProgram()439 settings.fRemoveDeadVariables &= settings.fOptimize; in convertProgram()531 if (!program.fConfig->fSettings.fOptimize) { in optimize()
45 bool fOptimize = true; member
220 settings->fOptimize = false; in detect_shader_settings()
21 if (context.fConfig->fSettings.fOptimize) { in Make()
45 if (context.fConfig->fSettings.fOptimize) { in Make()
71 const bool optimize = context.fConfig->fSettings.fOptimize; in Make()
175 if (context.fConfig->fSettings.fOptimize) { in Make()
248 if (isStatic || context.fConfig->fSettings.fOptimize) { in Make()
63 fSettings.fOptimize = optimize; in SkSLCompileBench()