/third_party/flutter/skia/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 42 : fPipeline(pipeline) in GrVkPipelineState() 69 SkASSERT(!fPipeline); in ~GrVkPipelineState() 73 if (fPipeline) { in freeGPUResources() 74 fPipeline->unref(gpu); in freeGPUResources() 75 fPipeline = nullptr; in freeGPUResources() 95 if (fPipeline) { in abandonGPUResources() 96 fPipeline->unrefAndAbandon(); in abandonGPUResources() 97 fPipeline = nullptr; in abandonGPUResources() 156 commandBuffer->bindDescriptorSets(gpu, this, fPipeline->layout(), uniformDSIdx, 1, in setAndBindUniforms() 262 commandBuffer->bindDescriptorSets(gpu, this, fPipeline->layout(), samplerDSIdx, 1, in setAndBindTextures() [all …]
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D | GrVkPipeline.h | 40 VkPipeline pipeline() const { return fPipeline; } in pipeline() 52 SkDebugf("GrVkPipeline: %d (%d refs)\n", fPipeline, this->getRefCnt()); in dumpInfo() 58 : INHERITED(), fPipeline(pipeline), fPipelineLayout(layout) {} in GrVkPipeline() 60 VkPipeline fPipeline; variable
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/third_party/skia/src/gpu/ |
D | GrProgramInfo.h | 38 , fPipeline(pipeline) in GrProgramInfo() 59 fPipeline->hasStencilClip(); in isStencilEnabled() 65 const GrPipeline& pipeline() const { return *fPipeline; } in pipeline() 94 void visitFPProxies(const GrVisitProxyFunc& func) const { fPipeline->visitProxies(func); } in visitFPProxies() 109 const GrPipeline* fPipeline; variable
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/third_party/flutter/skia/src/shaders/ |
D | SkComposeShader.cpp | 91 rec.fPipeline->append_constant_color(rec.fAlloc, rec.fPaint.getColor4f().premul().vec()); in append_shader_or_paint() 106 rec.fPipeline->append(SkRasterPipeline::store_src, storage->fRes0); in append_two_shaders() 142 rec.fPipeline->append(SkRasterPipeline::load_dst, res0); in onAppendStages() 143 SkBlendMode_AppendStages(fMode, rec.fPipeline); in onAppendStages() 168 rec.fPipeline->append(SkRasterPipeline::load_dst, res0); in onAppendStages() 169 rec.fPipeline->append(SkRasterPipeline::lerp_1_float, &fWeight); in onAppendStages() 198 rec.fPipeline->append(SkRasterPipeline::store_src, storage->fRed); in onAppendStages() 205 rec.fPipeline->append(SkRasterPipeline::load_dst, res0); in onAppendStages() 206 rec.fPipeline->append(SkRasterPipeline::lerp_native, &storage->fRed[0]); in onAppendStages()
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D | SkRTShader.cpp | 82 rec.fPipeline->append(SkRasterPipeline::seed_shader); in onAppendStages() 83 rec.fPipeline->append_matrix(rec.fAlloc, inverse); in onAppendStages() 84 rec.fPipeline->append(SkRasterPipeline::interpreter, ctx); in onAppendStages()
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D | SkShader.cpp | 185 rec.fPipeline->append(SkRasterPipeline::seed_shader); in onAppendStages() 186 rec.fPipeline->append(SkRasterPipeline::callback, cb); in onAppendStages() 189 ->apply(rec.fPipeline, true); in onAppendStages()
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D | SkColorShader.cpp | 81 rec.fPipeline->append_constant_color(rec.fAlloc, color.premul().vec()); in onAppendStages() 89 rec.fPipeline->append_constant_color(rec.fAlloc, color.premul().vec()); in onAppendStages()
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/third_party/skia/src/gpu/vk/ |
D | GrVkPipelineState.cpp | 42 : fPipeline(std::move(pipeline)) in GrVkPipelineState() 62 SkASSERT(!fPipeline); in ~GrVkPipelineState() 66 fPipeline.reset(); in freeGPUResources() 96 auto [uniformBuffer, success] = fDataManager.uploadUniforms(gpu, fPipeline->layout(), in setAndBindUniforms() 104 commandBuffer->bindDescriptorSets(gpu, fPipeline->layout(), kUniformDSIdx, /*setCount=*/1, in setAndBindUniforms() 161 commandBuffer->bindDescriptorSets(gpu, fPipeline->layout(), kSamplerDSIdx, in setAndBindTextures() 228 commandBuffer->bindDescriptorSets(gpu, fPipeline->layout(), kSamplerDSIdx, /*setCount=*/1, in setAndBindTextures() 240 commandBuffer->bindDescriptorSets(gpu, fPipeline->layout(), GrVkUniformHandler::kInputDescSet, in setAndBindInputAttachment() 274 commandBuffer->bindPipeline(gpu, fPipeline); in bindPipeline()
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D | GrVkPipeline.h | 59 VkPipeline pipeline() const { return fPipeline; } in pipeline() 79 SkDebugf("GrVkPipeline: %" PRIdPTR " (%d refs)\n", (intptr_t)fPipeline, this->getRefCnt()); in dumpInfo() 85 : INHERITED(gpu), fPipeline(pipeline), fPipelineLayout(layout) {} in GrVkPipeline() 87 VkPipeline fPipeline; variable
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/third_party/flutter/skia/bench/ |
D | SkVMBench.cpp | 45 fPipeline.append(SkRasterPipeline::load_8888 , &fSrcCtx); in onDelayedSetup() 46 fPipeline.append(SkRasterPipeline::load_8888_dst, &fDstCtx); in onDelayedSetup() 47 fPipeline.append(SkRasterPipeline::srcover); in onDelayedSetup() 48 fPipeline.append(SkRasterPipeline::store_8888, &fDstCtx); in onDelayedSetup() 63 fPipeline.run(0,0,fPixels,1); in onDraw() 79 SkRasterPipeline_<256> fPipeline; member in SkVMBench
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/third_party/flutter/skia/src/effects/ |
D | SkLumaColorFilter.cpp | 22 rec.fPipeline->append(SkRasterPipeline::bt709_luminance_or_luma_to_alpha); in onAppendStages() 23 rec.fPipeline->append(SkRasterPipeline::clamp_0); in onAppendStages() 24 rec.fPipeline->append(SkRasterPipeline::clamp_1); in onAppendStages()
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/third_party/skia/experimental/graphite/src/ |
D | ResourceProvider.cpp | 33 Entry(sk_sp<GraphicsPipeline> pipeline) : fPipeline(std::move(pipeline)) {} in Entry() 35 sk_sp<GraphicsPipeline> fPipeline; member 61 return (*entry)->fPipeline; in refPipeline()
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/third_party/flutter/skia/src/gpu/glsl/ |
D | GrGLSLProgramBuilder.cpp | 34 , fPipeline(pipeline) in GrGLSLProgramBuilder() 115 GrGLSLPrimitiveProcessor::FPCoordTransformHandler transformHandler(fPipeline, in emitAndInstallPrimProc() 228 const GrXferProcessor& xp = fPipeline.getXferProcessor(); in emitAndInstallXferProc() 247 if (GrTexture* dstTexture = fPipeline.peekDstTexture()) { in emitAndInstallXferProc() 249 SkASSERT(fPipeline.dstTextureProxy()); in emitAndInstallXferProc() 250 const GrSwizzle& swizzle = fPipeline.dstTextureProxy()->textureSwizzle(); in emitAndInstallXferProc() 253 dstTextureOrigin = fPipeline.dstTextureProxy()->origin(); in emitAndInstallXferProc()
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D | GrGLSLProgramBuilder.h | 48 const GrPipeline& pipeline() const { return fPipeline; } in pipeline() 98 const GrPipeline& fPipeline; variable
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/third_party/flutter/skia/src/core/ |
D | SkModeColorFilter.cpp | 65 rec.fPipeline->append(SkRasterPipeline::move_src_dst); in onAppendStages() 69 rec.fPipeline->append_constant_color(rec.fAlloc, color.premul().vec()); in onAppendStages() 70 SkBlendMode_AppendStages(fMode, rec.fPipeline); in onAppendStages()
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D | SkDraw_atlas.cpp | 89 rec.fPipeline->append(SkRasterPipeline::uniform_color_dst, uniformCtx); in drawAtlas() 90 SkBlendMode_AppendStages(bmode, rec.fPipeline); in drawAtlas() 95 rec.fPipeline->append(SkRasterPipeline::scale_1_float, alloc.make<float>(p.getAlphaf())); in drawAtlas()
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D | SkColorFilter.cpp | 206 rec.fPipeline->append(SkRasterPipeline::unpremul); in onAppendStages() 211 fSteps.apply(rec.fPipeline, shaderIsNormalized); in onAppendStages() 214 rec.fPipeline->append(SkRasterPipeline::premul); in onAppendStages() 283 SkRasterPipeline* p = rec.fPipeline; in onAppendStages() 405 rec.fPipeline->append(SkRasterPipeline::callback, ctx); in onAppendStages() 427 rec.fPipeline->append(SkRasterPipeline::interpreter, ctx); in onAppendStages()
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D | SkEffectPriv.h | 21 SkRasterPipeline* fPipeline; member
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/third_party/skia/src/core/ |
D | SkModeColorFilter.cpp | 64 rec.fPipeline->append(SkRasterPipeline::move_src_dst); in onAppendStages() 68 rec.fPipeline->append_constant_color(rec.fAlloc, color.premul().vec()); in onAppendStages() 69 SkBlendMode_AppendStages(fMode, rec.fPipeline); in onAppendStages()
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D | SkDraw_atlas.cpp | 144 rec.fPipeline->append(SkRasterPipeline::uniform_color_dst, uniformCtx); in drawAtlas() 145 SkBlendMode_AppendStages(bmode, rec.fPipeline); in drawAtlas() 150 rec.fPipeline->append(SkRasterPipeline::scale_1_float, in drawAtlas()
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D | SkEffectPriv.h | 22 SkRasterPipeline* fPipeline; member
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DPipelineState.h | 42 const sk_sp<GrD3DPipeline>& pipeline() const { return fPipeline; } in pipeline() 82 sk_sp<GrD3DPipeline> fPipeline; variable
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlPipelineState.h | 49 const sk_sp<GrMtlRenderPipeline>& pipeline() const { return fPipeline; } in pipeline() 103 sk_sp<GrMtlRenderPipeline> fPipeline; variable
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/third_party/skia/src/shaders/ |
D | SkComposeShader.cpp | 117 rec.fPipeline->append(SkRasterPipeline::store_src, storage->fRes0); in append_two_shaders() 137 rec.fPipeline->append(SkRasterPipeline::load_dst, res0); in onAppendStages() 138 SkBlendMode_AppendStages(fMode, rec.fPipeline); in onAppendStages()
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D | SkShader.cpp | 201 rec.fPipeline->append(SkRasterPipeline::seed_shader); in onAppendStages() 202 rec.fPipeline->append(SkRasterPipeline::callback, cb); in onAppendStages() 205 ->apply(rec.fPipeline); in onAppendStages()
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