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Searched refs:fQueue (Results 1 – 25 of 43) sorted by relevance

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/third_party/flutter/skia/tools/gpu/mtl/
DMtlTestContext.mm29 : fQueue(queue) {
38 id<MTLCommandBuffer> cmdBuffer = [fQueue commandBuffer];
63 id<MTLCommandQueue> fQueue;
98 (__bridge void*)fQueue,
103 id<MTLCommandQueue> queue() { return fQueue; }
107 : INHERITED(), fDevice(device), fQueue(queue) {
116 id<MTLCommandQueue> fQueue;
/third_party/skia/tools/sk_app/
DGraphiteMetalWindowContext.mm32 fQueue.reset([*fDevice newCommandQueue]);
50 backendContext.fQueue.retain((GrMTLHandle)fQueue.get());
78 fQueue.reset();
109 id<MTLCommandBuffer> commandBuffer([*fQueue commandBuffer]);
DMetalWindowContext.mm43 fQueue.reset([*fDevice newCommandQueue]);
84 backendContext.fQueue.retain((GrMTLHandle)fQueue.get());
115 fQueue.reset();
157 id<MTLCommandBuffer> commandBuffer([*fQueue commandBuffer]);
DGraphiteMetalWindowContext.h49 sk_cfp<id<MTLCommandQueue>> fQueue; variable
DMetalWindowContext.h51 sk_cfp<id<MTLCommandQueue>> fQueue; variable
/third_party/skia/tools/sk_app/win/
DD3D12WindowContext_win.cpp56 gr_cp<ID3D12CommandQueue> fQueue; member in sk_app::D3D12WindowContext
83 fQueue = backendContext.fQueue; in initializeContext()
111 fQueue.get(), fWindow, &swapChainDesc, nullptr, nullptr, &swapChain)); in initializeContext()
177 fQueue.reset(nullptr); in destroyContext()
208 GR_D3D_CALL_ERRCHECK(fQueue->Signal(fFence.get(), fFenceValues[fBufferIndex])); in swapBuffers()
/third_party/skia/experimental/graphite/src/mtl/
DMtlGpu.mm18 sk_cfp<id<MTLCommandQueue>> queue = sk_ret_cfp((id<MTLCommandQueue>)(context.fQueue.get()));
28 , fQueue(std::move(queue)) {
75 captureDescriptor.captureObject = fQueue.get();
83 [captureManager startCaptureWithCommandQueue: fQueue.get()];
DMtlGpu.h28 id<MTLCommandQueue> queue() const { return fQueue.get(); } in queue()
43 sk_cfp<id<MTLCommandQueue>> fQueue; variable
/third_party/flutter/skia/tools/sk_app/
DMetalWindowContext.mm35 fQueue = [fDevice newCommandQueue];
51 fContext = GrContext::MakeMetal((__bridge void*)fDevice, (__bridge void*)fQueue,
72 [fQueue release];
116 id<MTLCommandBuffer> commandBuffer = [fQueue commandBuffer];
DMetalWindowContext.h45 id<MTLCommandQueue> fQueue; variable
/third_party/flutter/skia/tools/gpu/vk/
DVkTestContext.cpp32 , fQueue(queue) { in VkFenceSync()
103 result = fQueueSubmit(fQueue, 1, &submitInfo, fence); in insertFence()
125 VkQueue fQueue; member in __anon2b652af00111::VkFenceSync
248 fFenceSync.reset(new VkFenceSync(fVk.fGetProc, fVk.fDevice, fVk.fQueue, in VkTestContextImpl()
/third_party/skia/tools/skottie_ios_app/
DSkiaMetalContext.mm29 id<MTLCommandQueue> fQueue;
38 fQueue = queue;
61 id<MTLCommandBuffer> commandBuffer = [fQueue commandBuffer];
/third_party/flutter/skia/tools/sk_app/mac/
DDawnMTLWindowContext_mac.mm50 : fQueue([device newCommandQueue])
75 id<MTLCommandBuffer> commandBuffer = [fQueue commandBuffer];
81 id<MTLCommandQueue> fQueue;
/third_party/skia/tools/sk_app/mac/
DDawnMTLWindowContext_mac.mm69 : fQueue([device newCommandQueue])
94 id<MTLCommandBuffer> commandBuffer = [fQueue commandBuffer];
100 id<MTLCommandQueue> fQueue;
/third_party/skia/include/gpu/mtl/
DGrMtlBackendContext.h17 sk_cfp<GrMTLHandle> fQueue; member
/third_party/skia/experimental/graphite/include/mtl/
DMtlBackendContext.h19 sk_cfp<CFTypeRef> fQueue; member
/third_party/skia/include/gpu/d3d/
DGrD3DBackendContext.h30 gr_cp<ID3D12CommandQueue> fQueue; member
/third_party/flutter/skia/src/gpu/dawn/
DGrDawnGpu.h32 const dawn::Queue& queue() const { return fQueue; } in queue()
146 dawn::Queue fQueue; variable
/third_party/flutter/skia/include/gpu/vk/
DGrVkBackendContext.h49 VkQueue fQueue; member
/third_party/skia/include/gpu/vk/
DGrVkBackendContext.h49 VkQueue fQueue; member
/third_party/skia/tools/gpu/d3d/
DD3DTestUtils.cpp77 ctx->fQueue = queue; in CreateD3DBackendContext()
/third_party/skia/src/gpu/dawn/
DGrDawnGpu.h44 const wgpu::Queue& queue() const { return fQueue; } in queue()
224 wgpu::Queue fQueue; variable
/third_party/skia/src/gpu/d3d/
DGrD3DGpu.h43 ID3D12CommandQueue* queue() const { return fQueue.get(); } in queue()
290 gr_cp<ID3D12CommandQueue> fQueue; variable
/third_party/skia/tools/graphite/mtl/
DMtlTestContext.mm45 backendContext.fQueue.reset([*device newCommandQueue]);
/third_party/flutter/skia/src/gpu/vk/
DGrVkGpu.h56 VkQueue queue() const { return fQueue; } in queue()
289 VkQueue fQueue; // Must be Graphics queue variable

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