Searched refs:fReducedShaderVariations (Results 1 – 5 of 5) sorted by relevance
277 bool fReducedShaderVariations = false; member
190 if (options.fReducedShaderVariations) { in applyOptionsOverrides()
314 grOptions.fReducedShaderVariations = true; in getContextInfoInternal()
400 baseOptions.fReducedShaderVariations = FLAGS_reducedshaders; in main()
499 params.fGrContextOptions.fReducedShaderVariations = in __anon0665f43d0e02()500 !params.fGrContextOptions.fReducedShaderVariations; in __anon0665f43d0e02()1937 bool* reducedShaders = ¶ms.fGrContextOptions.fReducedShaderVariations; in drawImGui()