Searched refs:fSampleCoord (Results 1 – 13 of 13) sorted by relevance
/third_party/skia/src/gpu/effects/ |
D | GrBicubicEffect.cpp | 44 fragBuilder->codeAppendf("float2 coord = %s - float2(0.5);", args.fSampleCoord); in emitCode() 69 fragBuilder->codeAppendf("float coord = %s.%s - 0.5;", args.fSampleCoord, d); in emitCode() 78 coord.printf("float2(coord + %d, %s.y)", i - 1, args.fSampleCoord); in emitCode() 80 coord.printf("float2(%s.x, coord + %d)", args.fSampleCoord, i - 1); in emitCode()
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D | GrTextureEffect.cpp | 318 fb->appendTextureLookup(fSamplerHandle, args.fSampleCoord); in emitCode() 340 fb->codeAppendf("float2 inCoord = %s;", args.fSampleCoord); in emitCode()
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D | GrYUVtoRGBEffect.cpp | 251 fragBuilder->codeAppendf("float2 snappedCoords = %s;", args.fSampleCoord); in onMakeProgramImpl()
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D | GrMatrixConvolutionEffect.cpp | 225 fragBuilder->codeAppendf("float2 coord = %s - %s;", args.fSampleCoord, kernelOffset); in emitCode()
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D | GrSkSLFP.cpp | 212 args.fFragBuilder->codeAppendf("float2 %s = %s;\n", coords, args.fSampleCoord); in emitCode()
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/third_party/skia/gm/ |
D | fp_sample_chaining.cpp | 86 args.fSampleCoord); in onMakeProgramImpl() 115 fb->codeAppendf("float2 coord = %s / 64.0;", args.fSampleCoord); in onMakeProgramImpl()
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/third_party/skia/src/gpu/ |
D | GrFragmentProcessor.cpp | 884 invocation.appendf(", %s", skslCoords.empty() ? args.fSampleCoord : skslCoords.c_str()); in invokeChild() 937 invocation.appendf(", proj((%s) * %s.xy1)", matrixName.c_str(), args.fSampleCoord); in invokeChildWithMatrix() 939 invocation.appendf(", float3x2(%s) * %s.xy1", matrixName.c_str(), args.fSampleCoord); in invokeChildWithMatrix() 941 invocation.appendf(", ((%s) * %s.xy1).xy", matrixName.c_str(), args.fSampleCoord); in invokeChildWithMatrix()
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D | GrFragmentProcessor.h | 509 , fSampleCoord(sampleCoord) {} in EmitArgs() 516 const char* fSampleCoord; member
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/third_party/skia/src/sksl/dsl/ |
D | DSLVar.cpp | 111 fName = ThreadContext::CurrentEmitArgs()->fSampleCoord; in DSLGlobalVar()
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/third_party/skia/src/effects/imagefilters/ |
D | SkDisplacementMapImageFilter.cpp | 551 args.fSampleCoord, in emitCode()
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D | SkMorphologyImageFilter.cpp | 249 fragBuilder->codeAppendf("float2 coord = %s;", args.fSampleCoord); in onMakeProgramImpl()
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D | SkLightingImageFilter.cpp | 1813 fragBuilder->codeAppendf("float2 coord = %s;", args.fSampleCoord); in emitCode()
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/third_party/skia/src/shaders/ |
D | SkPerlinNoiseShader.cpp | 815 args.fSampleCoord, baseFrequencyUni); in emitCode()
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