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Searched refs:fSampleCoord (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/src/gpu/effects/
DGrBicubicEffect.cpp44 fragBuilder->codeAppendf("float2 coord = %s - float2(0.5);", args.fSampleCoord); in emitCode()
69 fragBuilder->codeAppendf("float coord = %s.%s - 0.5;", args.fSampleCoord, d); in emitCode()
78 coord.printf("float2(coord + %d, %s.y)", i - 1, args.fSampleCoord); in emitCode()
80 coord.printf("float2(%s.x, coord + %d)", args.fSampleCoord, i - 1); in emitCode()
DGrTextureEffect.cpp318 fb->appendTextureLookup(fSamplerHandle, args.fSampleCoord); in emitCode()
340 fb->codeAppendf("float2 inCoord = %s;", args.fSampleCoord); in emitCode()
DGrYUVtoRGBEffect.cpp251 fragBuilder->codeAppendf("float2 snappedCoords = %s;", args.fSampleCoord); in onMakeProgramImpl()
DGrMatrixConvolutionEffect.cpp225 fragBuilder->codeAppendf("float2 coord = %s - %s;", args.fSampleCoord, kernelOffset); in emitCode()
DGrSkSLFP.cpp212 args.fFragBuilder->codeAppendf("float2 %s = %s;\n", coords, args.fSampleCoord); in emitCode()
/third_party/skia/gm/
Dfp_sample_chaining.cpp86 args.fSampleCoord); in onMakeProgramImpl()
115 fb->codeAppendf("float2 coord = %s / 64.0;", args.fSampleCoord); in onMakeProgramImpl()
/third_party/skia/src/gpu/
DGrFragmentProcessor.cpp884 invocation.appendf(", %s", skslCoords.empty() ? args.fSampleCoord : skslCoords.c_str()); in invokeChild()
937 invocation.appendf(", proj((%s) * %s.xy1)", matrixName.c_str(), args.fSampleCoord); in invokeChildWithMatrix()
939 invocation.appendf(", float3x2(%s) * %s.xy1", matrixName.c_str(), args.fSampleCoord); in invokeChildWithMatrix()
941 invocation.appendf(", ((%s) * %s.xy1).xy", matrixName.c_str(), args.fSampleCoord); in invokeChildWithMatrix()
DGrFragmentProcessor.h509 , fSampleCoord(sampleCoord) {} in EmitArgs()
516 const char* fSampleCoord; member
/third_party/skia/src/sksl/dsl/
DDSLVar.cpp111 fName = ThreadContext::CurrentEmitArgs()->fSampleCoord; in DSLGlobalVar()
/third_party/skia/src/effects/imagefilters/
DSkDisplacementMapImageFilter.cpp551 args.fSampleCoord, in emitCode()
DSkMorphologyImageFilter.cpp249 fragBuilder->codeAppendf("float2 coord = %s;", args.fSampleCoord); in onMakeProgramImpl()
DSkLightingImageFilter.cpp1813 fragBuilder->codeAppendf("float2 coord = %s;", args.fSampleCoord); in emitCode()
/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp815 args.fSampleCoord, baseFrequencyUni); in emitCode()