Searched refs:fSamplerState (Results 1 – 8 of 8) sorted by relevance
414 , fSamplerState(that.fSamplerState) {} in TextureSampler()431 fSamplerState == that.fSamplerState;445 const GrSamplerState& samplerState() const { return fSamplerState; } in samplerState()452 GrSamplerState fSamplerState; variable
74 fSamplerState = samplerState; in reset()75 fSamplerState.setFilterMode(clamp_filter(textureType, samplerState.filter())); in reset()87 fSamplerState = GrSamplerState(wrapXAndY, filterMode); in reset()
275 const GrSamplerState& samplerState() const { return fSamplerState; } in samplerState()283 GrSamplerState fSamplerState;
434 fSamplerState = samplerState; in reset()435 fSamplerState.setFilterMode(SkTMin(samplerState.filter(), this->proxy()->highestFilterMode())); in reset()443 fSamplerState = GrSamplerState(wrapXAndY, filterMode); in reset()
100 GrSamplerState samplerState() const { return fSamplerState; } in samplerState()159 GrSamplerState fSamplerState; variable
736 if (fSamplerState != that.fSamplerState) { in onIsEqual()763 , fSamplerState(sampling.fHWSampler) in GrTextureEffect()778 , fSamplerState(src.fSamplerState) in GrTextureEffect()
504 GrSamplerState samplerState() const { return fSamplerState; } in samplerState()510 GrSamplerState fSamplerState;
55 fSamplerState = samplerState; in reset()56 fSamplerState.setFilterMode(clamp_filter(backendFormat.textureType(), samplerState.filter())); in reset()