Searched refs:fScratch (Results 1 – 8 of 8) sorted by relevance
429 SkPoint fScratch[2]; // for auto-close lines variable468 fScratch[0] = fPts[-1]; in next()469 fScratch[1] = *fMoveToPtr; in next()472 return Result{ fScratch, Edge::kLine, false }; in next()
207 int fScratch; member217 fScratch = 0; in reset()224 ++fScratch; in update()
817 stats.fScratch, countUtilization, fHighWaterCount); in dumpStats()850 int fScratch; in validate() member874 ++fScratch; in validate()960 SkASSERT(stats.fScratch + stats.fCouldBeScratch == fScratchMap.count()); in validate()
204 int fScratch; member214 fScratch = 0; in reset()221 ++fScratch; in update()
871 stats.fScratch, fHighWaterCount); in dumpStats()903 int fScratch; in validate() member929 ++fScratch; in validate()1003 SkASSERT(stats.fScratch == fScratchMap.count()); in validate()
247 fApplyFunc(*this->eval(this->frame(t), t, &fScratch)); in onTick()304 T fScratch; // lerp storage member in skottie::internal::__anon0dc4a3ee0111::KeyframeAnimator
65 return (stats.fTotal - stats.fScratch) == expected; in cache_non_scratch_resources_equals()
68 return (stats.fTotal - stats.fScratch) == expected; in cache_non_scratch_resources_equals()