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Searched refs:fTessControlArgsUniform (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/src/gpu/tessellate/shaders/
DGrStrokeTessellationShader_HardwareImpl.cpp66 fTessControlArgsUniform = uniHandler->addUniform(nullptr, in onEmitCode()
77 fTessControlArgsUniform = uniHandler->addUniform(nullptr, in onEmitCode()
339 const char* tessArgsName = uniformHandler.getUniformCStr(fTessControlArgsUniform); in getTessControlShaderGLSL()
545 const char* tessArgsName = uniformHandler.getUniformCStr(fTessControlArgsUniform); in getTessEvaluationShaderGLSL()
DGrStrokeTessellationShader_InstancedImpl.cpp37 fTessControlArgsUniform = args.fUniformHandler->addUniform( in onEmitCode()
47 fTessControlArgsUniform = args.fUniformHandler->addUniform( in onEmitCode()
DGrStrokeTessellationShader.cpp373 pdman.set4f(fTessControlArgsUniform, in setData()
381 pdman.set1f(fTessControlArgsUniform, in setData()
DGrStrokeTessellationShader.h149 GrGLSLUniformHandler::UniformHandle fTessControlArgsUniform; variable