Searched refs:fTrivial (Results 1 – 4 of 4) sorted by relevance
55 fTrivial &= !SkToBool(xpFactory); in setXPFactory()69 fTrivial = false; in setColorFragmentProcessor()79 fTrivial = false; in setCoverageFragmentProcessor()115 bool isTrivial() const { return fTrivial; } in isTrivial()132 bool fTrivial = true; variable
16 , fTrivial(that.fTrivial) in GrPaint()
55 fTrivial &= !SkToBool(xpFactory); in setXPFactory()68 fTrivial = false; in addColorFragmentProcessor()77 fTrivial = false; in addCoverageFragmentProcessor()116 bool isTrivial() const { return fTrivial; } in isTrivial()133 bool fTrivial = true; variable
18 , fTrivial(that.fTrivial) in GrPaint()