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Searched refs:fUniformHandle (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/sksl/dsl/
DDSLVar.cpp64 fUniformHandle = ThreadContext::CurrentEmitArgs()->fUniformHandler->addUniformArray( in DSLVarBase()
86 std::swap(fUniformHandle, other.fUniformHandle); in swap()
/third_party/skia/src/sksl/dsl/priv/
DDSLWriter.cpp117 return GrGLSLUniformHandler::UniformHandle(var.fUniformHandle); in VarUniformHandle()
/third_party/skia/include/sksl/
DDSLVar.h127 int fUniformHandle = -1; variable