Searched refs:fUniformHandle (Results 1 – 3 of 3) sorted by relevance
64 fUniformHandle = ThreadContext::CurrentEmitArgs()->fUniformHandler->addUniformArray( in DSLVarBase()86 std::swap(fUniformHandle, other.fUniformHandle); in swap()
117 return GrGLSLUniformHandler::UniformHandle(var.fUniformHandle); in VarUniformHandle()
127 int fUniformHandle = -1; variable