Searched refs:fVisible (Results 1 – 9 of 9) sorted by relevance
511 bool fVisible; member517 fVisible = false; in Button()525 fVisible = false; in Button()529 return fVisible && fBounds.contains(rect); in contains()537 if (!fVisible) { in draw()587 bool fVisible; member593 fVisible = false; in UniControl()600 return fVisible && fBounds.contains(rect); in contains()604 if (!fVisible) { in draw()630 if (!fVisible || fValHi == fValLo) { in draw()[all …]
143 fMaskEffectNode->setVisible(minfo.fVisible); in apply()
88 bool fVisible; member
79 bool isVisible() const { return fVisible; } in isVisible()81 void setVisible(bool toggle) { fVisible = toggle; } in setVisible()115 bool fVisible; variable
206 DrawCommand::DrawCommand(OpType type) : fOpType(type), fVisible(true) {} in DrawCommand()
194 fMaskEffectNode->setVisible(minfo.fVisible); in onSync()
152 bool fVisible; member
83 bool isVisible() const { return fVisible; } in isVisible()85 void setVisible(bool toggle) { fVisible = toggle; } in setVisible()121 bool fVisible; variable