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Searched refs:faceAccesses (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp2922 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], Cube… in getCubeLinearSamples()
2924 DE_ASSERT(faceAccesses[0].getWidth() == faceAccesses[0].getHeight()); in getCubeLinearSamples()
2925 int size = faceAccesses[0].getWidth(); in getCubeLinearSamples()
2947 sampleColors[i] = lookup(faceAccesses[coords.face], coords.s, coords.t, depth); in getCubeLinearSamples()
2981 static Vec4 sampleCubeSeamlessLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], … in sampleCubeSeamlessLinear()
2983 DE_ASSERT(faceAccesses[0].getWidth() == faceAccesses[0].getHeight()); in sampleCubeSeamlessLinear()
2985 int size = faceAccesses[0].getWidth(); in sampleCubeSeamlessLinear()
2999 getCubeLinearSamples(faceAccesses, baseFace, u, v, depth, sampleColors); in sampleCubeSeamlessLinear()
3024 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; in sampleLevelArrayCubeSeamless() local
3026 faceAccesses[i] = faces[i][0]; in sampleLevelArrayCubeSeamless()
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