Searched refs:fallback_buffer (Results 1 – 4 of 4) sorted by relevance
746 GstCudaStageBuffer fallback_buffer[GST_VIDEO_MAX_PLANES]; member876 if (convert->fallback_buffer[i].device_ptr) in gst_cuda_converter_free()877 gst_cuda_result (CuMemFree (convert->fallback_buffer[i].device_ptr)); in gst_cuda_converter_free()965 if (convert->fallback_buffer[plane].device_ptr) in convert_ensure_fallback_memory()971 ret = CuMemAllocPitch (&convert->fallback_buffer[plane].device_ptr, in convert_ensure_fallback_memory()972 &convert->fallback_buffer[plane].cuda_stride, in convert_ensure_fallback_memory()1058 copy_params.dstPitch = convert->fallback_buffer[plane].cuda_stride; in convert_create_texture()1059 copy_params.dstDevice = convert->fallback_buffer[plane].device_ptr; in convert_create_texture()1070 src_ptr = convert->fallback_buffer[plane].device_ptr; in convert_create_texture()1071 stride = convert->fallback_buffer[plane].cuda_stride; in convert_create_texture()
57 GstBuffer *fallback_buffer; member
1259 gst_buffer_replace (&sink->fallback_buffer, NULL); in d3d_stop()1421 gst_buffer_replace (&sink->fallback_buffer, NULL); in d3d_release_swap_chain()2050 if (sink->fallback_buffer) { in d3d_render_buffer()2051 gst_buffer_unref (sink->fallback_buffer); in d3d_render_buffer()2052 sink->fallback_buffer = NULL; in d3d_render_buffer()2068 sink->fallback_buffer = buf; in d3d_render_buffer()2073 if (sink->fallback_buffer) { in d3d_render_buffer()2074 gst_buffer_unref (sink->fallback_buffer); in d3d_render_buffer()2075 sink->fallback_buffer = NULL; in d3d_render_buffer()
944 GstBuffer ** fallback_buffer) in gst_d3d11_compsitor_prepare_fallback_buffer() argument950 gst_clear_buffer (fallback_buffer); in gst_d3d11_compsitor_prepare_fallback_buffer()984 *fallback_buffer = new_buf; in gst_d3d11_compsitor_prepare_fallback_buffer()