Searched refs:fallback_rtv (Results 1 – 3 of 3) sorted by relevance
42 ID3D11RenderTargetView *fallback_rtv; member207 GST_D3D11_CLEAR_COM (self->fallback_rtv); in gst_d3d11_window_dummy_clear_resources()303 &self->fallback_rtv); in gst_d3d11_window_dummy_setup_fallback_texture()431 data->fallback_rtv = self->fallback_rtv; in gst_d3d11_window_dummy_open_shared_handle()434 data->fallback_rtv = nullptr; in gst_d3d11_window_dummy_open_shared_handle()485 if (data->fallback_rtv) { in gst_d3d11_window_dummy_release_shared_handle()
78 ID3D11RenderTargetView *fallback_rtv; member
1063 if (data.fallback_rtv) { in gst_d3d11_window_render_on_shared_handle()1064 rtv = data.fallback_rtv; in gst_d3d11_window_render_on_shared_handle()