Searched refs:fbo_completeness_status (Results 1 – 3 of 3) sorted by relevance
236 glw::GLenum fbo_completeness_status = 0; in iterate() local238 fbo_completeness_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate()240 if (fbo_completeness_status != GL_FRAMEBUFFER_COMPLETE) in iterate()242 …tLog() << tcu::TestLog::Message << "Source FBO completeness status is: " << fbo_completeness_status in iterate()
190 glw::GLenum fbo_completeness_status = 0; in iterate() local208 fbo_completeness_status = gl.checkFramebufferStatus(GL_READ_FRAMEBUFFER); in iterate()210 if (fbo_completeness_status != GL_FRAMEBUFFER_COMPLETE) in iterate()212 …tLog() << tcu::TestLog::Message << "Source FBO completeness status is: " << fbo_completeness_status in iterate()224 fbo_completeness_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate()226 if (fbo_completeness_status != GL_FRAMEBUFFER_COMPLETE) in iterate()228 …getLog() << tcu::TestLog::Message << "Draw FBO completeness status is: " << fbo_completeness_status in iterate()1625 glw::GLenum fbo_completeness_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate() local1627 if (fbo_completeness_status != GL_FRAMEBUFFER_COMPLETE) in iterate()1630 << "Draw FBO completeness status is: " << fbo_completeness_status in iterate()
1142 glw::GLenum fbo_completeness_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in iterate() local1144 if (fbo_completeness_status != GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE) in iterate()1148 << fbo_completeness_status in iterate()