Searched refs:fd6_validate_format (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_resource.h | 33 void fd6_validate_format(struct fd_context *ctx, struct fd_resource *rsc,
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D | fd6_texture.c | 200 fd6_validate_format(ctx, rsc, so->base.format); in fd6_set_sampler_views() 218 fd6_validate_format(ctx, rsc, cso->format); in fd6_sampler_view_update()
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D | fd6_resource.c | 167 fd6_validate_format(struct fd_context *ctx, struct fd_resource *rsc, in fd6_validate_format() function
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D | fd6_context.c | 121 fd6_validate_format(fd_context(pctx), fd_resource(psurf->texture), in validate_surface()
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D | fd6_blitter.c | 915 fd6_validate_format(ctx, src, info->src.format); in handle_rgba_blit() 916 fd6_validate_format(ctx, dst, info->dst.format); in handle_rgba_blit() 1204 ctx->validate_format = fd6_validate_format; in fd6_blitter_init()
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D | fd6_image.c | 362 fd6_validate_format(ctx, fd_resource(buf->resource), buf->format); in fd6_set_shader_images()
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