Searched refs:fieldLocationCount (Results 1 – 1 of 1) sorted by relevance
236 const int fieldLocationCount = GetFieldLocationCount(field); in ValidateShaderInterfaceAndAssignLocations() local238 fieldLocationCount, &locationMap); in ValidateShaderInterfaceAndAssignLocations()240 currentLocation += fieldLocationCount; in ValidateShaderInterfaceAndAssignLocations()