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/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DValidateVaryingLocations.cpp236 const int fieldLocationCount = GetFieldLocationCount(field); in ValidateShaderInterfaceAndAssignLocations() local
238 fieldLocationCount, &locationMap); in ValidateShaderInterfaceAndAssignLocations()
240 currentLocation += fieldLocationCount; in ValidateShaderInterfaceAndAssignLocations()