Searched refs:fileNameList (Results 1 – 2 of 2) sorted by relevance
24 const fileNameList = new Set<string>(); constant48 return fileNameList;62 fileNameList.add(outputFileName);
974 const char* fileNameList[maxCount]; // downstream interface wants pointers member985 fileNameList[i] = rhs.fileName[i].c_str(); in ShaderCompUnit()994 fileNameList[count] = fileName[count].c_str(); in addString()1023 … shader->setStringsWithLengthsAndNames(compUnit.text, NULL, compUnit.fileNameList, compUnit.count); in CompileAndLinkShaderUnits()