Searched refs:fill_p_layout (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/amd/vulkan/ |
D | radv_meta_buffer.c | 112 &device->meta_state.buffer.fill_p_layout); in radv_device_init_meta_buffer_state() 141 .layout = device->meta_state.buffer.fill_p_layout, in radv_device_init_meta_buffer_state() 190 radv_DestroyPipelineLayout(radv_device_to_handle(device), state->buffer.fill_p_layout, in radv_device_finish_meta_buffer_state() 217 cmd_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, device->meta_state.buffer.fill_p_layout, in fill_buffer_shader() 231 device->meta_state.buffer.fill_p_layout, VK_SHADER_STAGE_COMPUTE_BIT, 0, 4, in fill_buffer_shader()
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D | radv_private.h | 607 VkPipelineLayout fill_p_layout; member
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