Searched refs:findOrCreateCompatiblePipelineState (Results 1 – 17 of 17) sorted by relevance
139 GrVkPipelineState* findOrCreateCompatiblePipelineState(145 GrVkPipelineState* findOrCreateCompatiblePipelineState(
255 GrVkPipelineState* GrVkResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState() function in GrVkResourceProvider265 GrVkPipelineState* GrVkResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState() function in GrVkResourceProvider
636 fCurrentPipelineState = fGpu->resourceProvider().findOrCreateCompatiblePipelineState( in onBindPipeline()
1934 auto pipelineState = this->resourceProvider().findOrCreateCompatiblePipelineState( in compile()
31 GrMtlPipelineState* findOrCreateCompatiblePipelineState(
33 GrMtlPipelineState* GrMtlResourceProvider::findOrCreateCompatiblePipelineState( function
76 fActivePipelineState = fGpu->resourceProvider().findOrCreateCompatiblePipelineState(
1123 auto pipelineState = this->resourceProvider().findOrCreateCompatiblePipelineState(
27 GrMtlPipelineState* findOrCreateCompatiblePipelineState(
40 GrMtlPipelineState* GrMtlResourceProvider::findOrCreateCompatiblePipelineState( function
93 fGpu->resourceProvider().findOrCreateCompatiblePipelineState(fRenderTarget, fOrigin,
75 GrD3DPipelineState* findOrCreateCompatiblePipelineState(GrD3DRenderTarget*,
197 GrD3DPipelineState* GrD3DResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState() function in GrD3DResourceProvider
181 fGpu->resourceProvider().findOrCreateCompatiblePipelineState(d3dRT, info); in onBindPipeline()
116 GrVkPipelineState* findOrCreateCompatiblePipelineState(
230 GrVkPipelineState* GrVkResourceProvider::findOrCreateCompatiblePipelineState( in findOrCreateCompatiblePipelineState() function in GrVkResourceProvider
687 fGpu->resourceProvider().findOrCreateCompatiblePipelineState(fRenderTarget, fOrigin, in prepareDrawState()