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Searched refs:firstAngle (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/src/pathops/
DSkPathOpsCommon.cpp26 const SkOpAngle* firstAngle = angle; in AngleWinding() local
36 if ((computeWinding = unorderable || (angle == firstAngle && loop))) { in AngleWinding()
39 loop |= angle == firstAngle; in AngleWinding()
46 firstAngle = angle; in AngleWinding()
61 } while (angle != firstAngle); in AngleWinding()
120 const SkOpAngle* firstAngle = angle; in FindChase() local
121 while ((angle = angle->next()) != firstAngle) { in FindChase()
DSkOpSegment.cpp417 SkOpAngle* firstAngle = this->spanToAngle(end, start); in computeSum() local
418 if (nullptr == firstAngle || nullptr == firstAngle->next()) { in computeSum()
430 SkOpAngle* angle = firstAngle->previous(); in computeSum()
432 firstAngle = next; in computeSum()
453 } while (next != firstAngle); in computeSum()
454 if (baseAngle && SK_MinS32 == firstAngle->starter()->windSum()) { in computeSum()
455 firstAngle = baseAngle; in computeSum()
460 SkOpAngle* prior = firstAngle; in computeSum()
479 } while (prior != firstAngle); in computeSum()
DSkPathOpsOp.cpp70 const SkOpAngle* firstAngle = angle; in findChaseOp() local
71 while ((angle = angle->next()) != firstAngle) { in findChaseOp()
/third_party/flutter/skia/src/pathops/
DSkPathOpsCommon.cpp26 const SkOpAngle* firstAngle = angle; in AngleWinding() local
36 if ((computeWinding = unorderable || (angle == firstAngle && loop))) { in AngleWinding()
39 loop |= angle == firstAngle; in AngleWinding()
46 firstAngle = angle; in AngleWinding()
61 } while (angle != firstAngle); in AngleWinding()
120 const SkOpAngle* firstAngle = angle; in FindChase() local
121 while ((angle = angle->next()) != firstAngle) { in FindChase()
DSkOpSegment.cpp417 SkOpAngle* firstAngle = this->spanToAngle(end, start); in computeSum() local
418 if (nullptr == firstAngle || nullptr == firstAngle->next()) { in computeSum()
430 SkOpAngle* angle = firstAngle->previous(); in computeSum()
432 firstAngle = next; in computeSum()
453 } while (next != firstAngle); in computeSum()
454 if (baseAngle && SK_MinS32 == firstAngle->starter()->windSum()) { in computeSum()
455 firstAngle = baseAngle; in computeSum()
460 SkOpAngle* prior = firstAngle; in computeSum()
479 } while (prior != firstAngle); in computeSum()
DSkPathOpsOp.cpp70 const SkOpAngle* firstAngle = angle; in findChaseOp() local
71 while ((angle = angle->next()) != firstAngle) { in findChaseOp()