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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/bloat/
Dwebtreemap.js24 var focused = null; variable
27 focused = tree;
69 if (focused && tree == focused && focused.parent) {
70 focus(focused.parent);
/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_glfw.cpp165 void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused) in ImGui_ImplGlfw_WindowFocusCallback() argument
169 bd->PrevUserCallbackWindowFocus(window, focused); in ImGui_ImplGlfw_WindowFocusCallback()
172 io.AddFocusEvent(focused != 0); in ImGui_ImplGlfw_WindowFocusCallback()
351 const bool focused = true; in ImGui_ImplGlfw_UpdateMousePosAndButtons() local
353 const bool focused = glfwGetWindowAttrib(bd->Window, GLFW_FOCUSED) != 0; in ImGui_ImplGlfw_UpdateMousePosAndButtons() local
355 GLFWwindow* mouse_window = (bd->MouseWindow == bd->Window || focused) ? bd->Window : NULL; in ImGui_ImplGlfw_UpdateMousePosAndButtons()
358 if (io.WantSetMousePos && focused) in ImGui_ImplGlfw_UpdateMousePosAndButtons()
Dimgui_impl_glfw.h35 IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused);
/third_party/flutter/flutter/packages/flutter/lib/src/widgets/
Dfocus_manager.dart143 /// most recent nodes to have focus are remembered, and if a node is focused and
155 /// or not the widget is focused at build time.
188 /// focused region, so that the [BuildContext] assigned to the [FocusScopeNode]
190 /// the geometry of focused regions can be determined).
206 /// The [FocusManager] receives all key events and will pass them to the focused
358 /// events to focused nodes.
384 /// This may be used to place nodes in the focus tree that may be focused, but
389 /// node can't be reached via traversal, not that it can't be focused. It may
390 /// still be focused explicitly.
408 /// allows the node to be focused, just not traversed to via the
[all …]
Dfocus_scope.dart17 /// this widget's [focusNode], unless a focused descendant's [onKey] callback
28 /// To access the focused state of the nearest [Focus] widget, use
130 /// distributes key events to focused nodes.
195 /// node in its scope is currently focused.
229 /// widget can't be reached via traversal, not that it can't be focused. It may
230 /// still be focused explicitly.
241 /// allows the widget to be focused, just not traversed to.
299 /// Returns true if the nearest enclosing [Focus] widget's node is focused.
442 /// the primary focused widget first, and then they propagate through the
457 /// [FocusScopeNode]s remember the last [FocusNode] that was focused within
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Dfocus_traversal.dart18 /// Indicates a direction above the currently focused widget.
21 /// Indicates a direction to the right of the currently focused widget.
27 /// Indicates a direction below the currently focused widget.
30 /// Indicates a direction to the left of the currently focused widget.
44 /// "previous", or in a direction from the currently focused [FocusNode].
66 /// focus if they are called, but no node is currently focused.
69 /// initially if no nodes are focused.
82 /// if it is called, but no node is currently focused.
173 /// focus on the previously focused node. Change to another direction other than
385 /// request focus on the previously focused node. Change to another direction
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/third_party/flutter/skia/third_party/externals/sdl/src/core/linux/
DSDL_ime.c104 SDL_IME_SetFocus(SDL_bool focused) in SDL_IME_SetFocus() argument
107 SDL_IME_SetFocus_Real(focused); in SDL_IME_SetFocus()
DSDL_ime.h32 extern void SDL_IME_SetFocus(SDL_bool focused);
DSDL_fcitx.h32 extern void SDL_Fcitx_SetFocus(SDL_bool focused);
DSDL_ibus.h36 extern void SDL_IBus_SetFocus(SDL_bool focused);
/third_party/flutter/flutter/packages/flutter/test/widgets/
Dfocus_scope_test.dart143 …testWidgets('Can have multiple focused children and they update accordingly', (WidgetTester tester…
440 testWidgets('Removing focused widget moves focus to next widget', (WidgetTester tester) async {
531 …testWidgets("Removing focused widget doesn't move focus to next widget within FocusScope", (Widget…
653 …testWidgets("Removing pinned focused scope doesn't move focus to focused widget within next FocusS…
740 …testWidgets("Removing unpinned focused scope doesn't move focus to focused widget within next Focu…
1140 onFocusChange: (bool focused) => gotFocus = focused,
1160 onFocusChange: (bool focused) => gotFocus = focused,
1181 onFocusChange: (bool focused) => gotFocus = focused,
1199 onFocusChange: (bool focused) => gotFocus = focused,
1221 onFocusChange: (bool focused) => gotFocus = focused,
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/third_party/flutter/flutter/packages/flutter/lib/src/material/
Dmaterial_state.dart27 /// when a [TextField] is tapped, it becomes [focused].
30 focused,
74 /// become more difficult to read when the button is hovered, focused, or pressed,
77 /// [FlatButton] is hovered, focused, or pressed.
91 /// pressed, hovered, or focused. Otherwise, the text color will be `Colors.blue[600]`.
98 /// MaterialState.focused,
Dbutton.dart97 /// * [MaterialState.focused].
126 /// * [focusElevation], the elevation when the button is focused.
141 /// * [focusElevation], the elevation when the button is focused.
174 /// * [focusElevation], the elevation when the button is focused.
188 /// * [focusElevation], the elevation when the button is focused.
210 /// * [MaterialState.focused].
254 bool get _focused => _states.contains(MaterialState.focused);
284 _updateState(MaterialState.focused, value);
/third_party/skia/third_party/externals/swiftshader/extensions/
DCHROMIUM_texture_filtering_hint.txt36 focused implementation, using FASTEST, or a precision focused
/third_party/flutter/glfw/src/
Dwindow.c41 void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) in _glfwInputWindowFocus() argument
43 if (focused) in _glfwInputWindowFocus()
46 window->callbacks.focus((GLFWwindow*) window, focused); in _glfwInputWindowFocus()
53 window->callbacks.focus((GLFWwindow*) window, focused); in _glfwInputWindowFocus()
224 if (wndconfig.focused) in glfwCreateWindow()
248 _glfw.hints.window.focused = GLFW_TRUE; in glfwDefaultWindowHints()
323 _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE; in glfwWindowHint()
/third_party/flutter/glfw/tests/
Diconify.c123 static void window_focus_callback(GLFWwindow* window, int focused) in window_focus_callback() argument
127 focused ? "focused" : "defocused"); in window_focus_callback()
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_glfw.cpp228 const bool focused = true; // Emscripten in ImGui_ImplGlfw_UpdateMousePosAndButtons() local
230 const bool focused = glfwGetWindowAttrib(g_Window, GLFW_FOCUSED) != 0; in ImGui_ImplGlfw_UpdateMousePosAndButtons() local
232 if (focused) in ImGui_ImplGlfw_UpdateMousePosAndButtons()
/third_party/flutter/flutter/packages/flutter/
DREADME.md6 focused on low-latency input and high frame rates on Android and iOS.
/third_party/flutter/flutter/packages/flutter_driver/lib/src/common/
Dtext.dart39 /// A Flutter Driver command that enters text into the currently focused widget.
41 /// Creates a command that enters text into the currently focused widget.
/third_party/python/Lib/tkinter/test/
DREADME10 behind this is that some tests may depend on having its window focused
/third_party/typescript/tests/cases/compiler/
DjsxComplexSignatureHasApplicabilityError.tsx134 * The currently focused option; should be visible in the menu by default.
182 * Currently focused option.
195 * True if this option is focused.
205 * Callback to be invoked when this option is focused.
498 * boolean to enable opening dropdown when focused
564 * whether to select the currently focused value when the [tab] key is pressed
/third_party/skia/third_party/externals/angle2/util/android/third_party/
Dandroid_native_app_glue.c397 static void onWindowFocusChanged(ANativeActivity* activity, int focused) { in onWindowFocusChanged() argument
398 LOGV("WindowFocusChanged: %p -- %d\n", activity, focused); in onWindowFocusChanged()
400 focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); in onWindowFocusChanged()
/third_party/flutter/skia/third_party/externals/angle2/util/android/third_party/
Dandroid_native_app_glue.c397 static void onWindowFocusChanged(ANativeActivity* activity, int focused) { in onWindowFocusChanged() argument
398 LOGV("WindowFocusChanged: %p -- %d\n", activity, focused); in onWindowFocusChanged()
400 focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); in onWindowFocusChanged()
/third_party/mbedtls/configs/
DREADME.txt3 The examples are generally focused on a particular usage case (eg, support for
/third_party/flutter/flutter/packages/flutter/test/material/
Dflat_button_test.dart91 MaterialState.focused,
162 if (states.contains(MaterialState.focused)) {
229 if (states.contains(MaterialState.focused)) {

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