/third_party/skia/third_party/externals/swiftshader/third_party/subzero/bloat/ |
D | webtreemap.js | 24 var focused = null; variable 27 focused = tree; 69 if (focused && tree == focused && focused.parent) { 70 focus(focused.parent);
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_glfw.cpp | 165 void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused) in ImGui_ImplGlfw_WindowFocusCallback() argument 169 bd->PrevUserCallbackWindowFocus(window, focused); in ImGui_ImplGlfw_WindowFocusCallback() 172 io.AddFocusEvent(focused != 0); in ImGui_ImplGlfw_WindowFocusCallback() 351 const bool focused = true; in ImGui_ImplGlfw_UpdateMousePosAndButtons() local 353 const bool focused = glfwGetWindowAttrib(bd->Window, GLFW_FOCUSED) != 0; in ImGui_ImplGlfw_UpdateMousePosAndButtons() local 355 GLFWwindow* mouse_window = (bd->MouseWindow == bd->Window || focused) ? bd->Window : NULL; in ImGui_ImplGlfw_UpdateMousePosAndButtons() 358 if (io.WantSetMousePos && focused) in ImGui_ImplGlfw_UpdateMousePosAndButtons()
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D | imgui_impl_glfw.h | 35 IMGUI_IMPL_API void ImGui_ImplGlfw_WindowFocusCallback(GLFWwindow* window, int focused);
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/third_party/flutter/flutter/packages/flutter/lib/src/widgets/ |
D | focus_manager.dart | 143 /// most recent nodes to have focus are remembered, and if a node is focused and 155 /// or not the widget is focused at build time. 188 /// focused region, so that the [BuildContext] assigned to the [FocusScopeNode] 190 /// the geometry of focused regions can be determined). 206 /// The [FocusManager] receives all key events and will pass them to the focused 358 /// events to focused nodes. 384 /// This may be used to place nodes in the focus tree that may be focused, but 389 /// node can't be reached via traversal, not that it can't be focused. It may 390 /// still be focused explicitly. 408 /// allows the node to be focused, just not traversed to via the [all …]
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D | focus_scope.dart | 17 /// this widget's [focusNode], unless a focused descendant's [onKey] callback 28 /// To access the focused state of the nearest [Focus] widget, use 130 /// distributes key events to focused nodes. 195 /// node in its scope is currently focused. 229 /// widget can't be reached via traversal, not that it can't be focused. It may 230 /// still be focused explicitly. 241 /// allows the widget to be focused, just not traversed to. 299 /// Returns true if the nearest enclosing [Focus] widget's node is focused. 442 /// the primary focused widget first, and then they propagate through the 457 /// [FocusScopeNode]s remember the last [FocusNode] that was focused within [all …]
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D | focus_traversal.dart | 18 /// Indicates a direction above the currently focused widget. 21 /// Indicates a direction to the right of the currently focused widget. 27 /// Indicates a direction below the currently focused widget. 30 /// Indicates a direction to the left of the currently focused widget. 44 /// "previous", or in a direction from the currently focused [FocusNode]. 66 /// focus if they are called, but no node is currently focused. 69 /// initially if no nodes are focused. 82 /// if it is called, but no node is currently focused. 173 /// focus on the previously focused node. Change to another direction other than 385 /// request focus on the previously focused node. Change to another direction [all …]
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/third_party/flutter/skia/third_party/externals/sdl/src/core/linux/ |
D | SDL_ime.c | 104 SDL_IME_SetFocus(SDL_bool focused) in SDL_IME_SetFocus() argument 107 SDL_IME_SetFocus_Real(focused); in SDL_IME_SetFocus()
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D | SDL_ime.h | 32 extern void SDL_IME_SetFocus(SDL_bool focused);
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D | SDL_fcitx.h | 32 extern void SDL_Fcitx_SetFocus(SDL_bool focused);
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D | SDL_ibus.h | 36 extern void SDL_IBus_SetFocus(SDL_bool focused);
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/third_party/flutter/flutter/packages/flutter/test/widgets/ |
D | focus_scope_test.dart | 143 …testWidgets('Can have multiple focused children and they update accordingly', (WidgetTester tester… 440 testWidgets('Removing focused widget moves focus to next widget', (WidgetTester tester) async { 531 …testWidgets("Removing focused widget doesn't move focus to next widget within FocusScope", (Widget… 653 …testWidgets("Removing pinned focused scope doesn't move focus to focused widget within next FocusS… 740 …testWidgets("Removing unpinned focused scope doesn't move focus to focused widget within next Focu… 1140 onFocusChange: (bool focused) => gotFocus = focused, 1160 onFocusChange: (bool focused) => gotFocus = focused, 1181 onFocusChange: (bool focused) => gotFocus = focused, 1199 onFocusChange: (bool focused) => gotFocus = focused, 1221 onFocusChange: (bool focused) => gotFocus = focused, [all …]
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/third_party/flutter/flutter/packages/flutter/lib/src/material/ |
D | material_state.dart | 27 /// when a [TextField] is tapped, it becomes [focused]. 30 focused, 74 /// become more difficult to read when the button is hovered, focused, or pressed, 77 /// [FlatButton] is hovered, focused, or pressed. 91 /// pressed, hovered, or focused. Otherwise, the text color will be `Colors.blue[600]`. 98 /// MaterialState.focused,
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D | button.dart | 97 /// * [MaterialState.focused]. 126 /// * [focusElevation], the elevation when the button is focused. 141 /// * [focusElevation], the elevation when the button is focused. 174 /// * [focusElevation], the elevation when the button is focused. 188 /// * [focusElevation], the elevation when the button is focused. 210 /// * [MaterialState.focused]. 254 bool get _focused => _states.contains(MaterialState.focused); 284 _updateState(MaterialState.focused, value);
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/third_party/skia/third_party/externals/swiftshader/extensions/ |
D | CHROMIUM_texture_filtering_hint.txt | 36 focused implementation, using FASTEST, or a precision focused
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/third_party/flutter/glfw/src/ |
D | window.c | 41 void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused) in _glfwInputWindowFocus() argument 43 if (focused) in _glfwInputWindowFocus() 46 window->callbacks.focus((GLFWwindow*) window, focused); in _glfwInputWindowFocus() 53 window->callbacks.focus((GLFWwindow*) window, focused); in _glfwInputWindowFocus() 224 if (wndconfig.focused) in glfwCreateWindow() 248 _glfw.hints.window.focused = GLFW_TRUE; in glfwDefaultWindowHints() 323 _glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE; in glfwWindowHint()
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/third_party/flutter/glfw/tests/ |
D | iconify.c | 123 static void window_focus_callback(GLFWwindow* window, int focused) in window_focus_callback() argument 127 focused ? "focused" : "defocused"); in window_focus_callback()
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_glfw.cpp | 228 const bool focused = true; // Emscripten in ImGui_ImplGlfw_UpdateMousePosAndButtons() local 230 const bool focused = glfwGetWindowAttrib(g_Window, GLFW_FOCUSED) != 0; in ImGui_ImplGlfw_UpdateMousePosAndButtons() local 232 if (focused) in ImGui_ImplGlfw_UpdateMousePosAndButtons()
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/third_party/flutter/flutter/packages/flutter/ |
D | README.md | 6 focused on low-latency input and high frame rates on Android and iOS.
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/third_party/flutter/flutter/packages/flutter_driver/lib/src/common/ |
D | text.dart | 39 /// A Flutter Driver command that enters text into the currently focused widget. 41 /// Creates a command that enters text into the currently focused widget.
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/third_party/python/Lib/tkinter/test/ |
D | README | 10 behind this is that some tests may depend on having its window focused
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/third_party/typescript/tests/cases/compiler/ |
D | jsxComplexSignatureHasApplicabilityError.tsx | 134 * The currently focused option; should be visible in the menu by default. 182 * Currently focused option. 195 * True if this option is focused. 205 * Callback to be invoked when this option is focused. 498 * boolean to enable opening dropdown when focused 564 * whether to select the currently focused value when the [tab] key is pressed
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/third_party/skia/third_party/externals/angle2/util/android/third_party/ |
D | android_native_app_glue.c | 397 static void onWindowFocusChanged(ANativeActivity* activity, int focused) { in onWindowFocusChanged() argument 398 LOGV("WindowFocusChanged: %p -- %d\n", activity, focused); in onWindowFocusChanged() 400 focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); in onWindowFocusChanged()
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/third_party/flutter/skia/third_party/externals/angle2/util/android/third_party/ |
D | android_native_app_glue.c | 397 static void onWindowFocusChanged(ANativeActivity* activity, int focused) { in onWindowFocusChanged() argument 398 LOGV("WindowFocusChanged: %p -- %d\n", activity, focused); in onWindowFocusChanged() 400 focused ? APP_CMD_GAINED_FOCUS : APP_CMD_LOST_FOCUS); in onWindowFocusChanged()
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/third_party/mbedtls/configs/ |
D | README.txt | 3 The examples are generally focused on a particular usage case (eg, support for
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/third_party/flutter/flutter/packages/flutter/test/material/ |
D | flat_button_test.dart | 91 MaterialState.focused, 162 if (states.contains(MaterialState.focused)) { 229 if (states.contains(MaterialState.focused)) {
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