Home
last modified time | relevance | path

Searched refs:force_aspect_ratio (Results 1 – 23 of 23) sorted by relevance

/third_party/gstreamer/gstplugins_good/ext/qt/
Dqtitem.cc64 gboolean force_aspect_ratio; member
106 this->priv->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in QtGLVideoItem()
187 QtGLVideoItem::setForceAspectRatio(bool force_aspect_ratio) in setForceAspectRatio() argument
189 this->priv->force_aspect_ratio = !!force_aspect_ratio; in setForceAspectRatio()
191 emit forceAspectRatioChanged(force_aspect_ratio); in setForceAspectRatio()
197 return this->priv->force_aspect_ratio; in getForceAspectRatio()
340 if (this->priv->force_aspect_ratio) { in updatePaintNode()
368 if (this->priv->force_aspect_ratio) { in fitStreamToAllocatedSize()
781 QtGLVideoItemInterface::setForceAspectRatio(bool force_aspect_ratio) in setForceAspectRatio() argument
786 qt_item->setForceAspectRatio(force_aspect_ratio); in setForceAspectRatio()
/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/
Dd3d11videosink.c42 gboolean force_aspect_ratio; member
93 data->force_aspect_ratio = !data->force_aspect_ratio; in keyboard_cb()
95 "force-aspect-ratio", data->force_aspect_ratio, NULL); in keyboard_cb()
291 cb_data.force_aspect_ratio = TRUE; in main()
/third_party/gstreamer/gstplugins_good/ext/gtk/
Dgtkgstbasewidget.c219 gtk_widget->force_aspect_ratio = g_value_get_boolean (value); in gtk_gst_base_widget_set_property()
248 g_value_set_boolean (value, gtk_widget->force_aspect_ratio); in gtk_gst_base_widget_get_property()
311 if (base_widget->force_aspect_ratio) { in _fit_stream_to_allocated_size()
511 widget->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gtk_gst_base_widget_init()
Dgstgtkbasesink.h61 gboolean force_aspect_ratio; member
Dgstgtkbasesink.c159 gtk_sink->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_gtk_base_sink_init()
275 g_value_set_boolean (value, gtk_sink->force_aspect_ratio); in gst_gtk_base_sink_get_property()
301 gtk_sink->force_aspect_ratio = g_value_get_boolean (value); in gst_gtk_base_sink_set_property()
Dgtkgstbasewidget.h48 gboolean force_aspect_ratio; member
Dgtkgstwidget.c83 if (gst_widget->force_aspect_ratio) { in gtk_gst_widget_draw()
Dgtkgstglwidget.c235 if (gst_widget->base.force_aspect_ratio) { in _redraw_texture()
/third_party/gstreamer/gstplugins_bad/ext/vulkan/
Dvksink.h53 gboolean force_aspect_ratio; member
Dvksink.c172 vk_sink->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_vulkan_sink_init()
197 vk_sink->force_aspect_ratio = g_value_get_boolean (value); in gst_vulkan_sink_set_property()
223 g_value_set_boolean (value, vk_sink->force_aspect_ratio); in gst_vulkan_sink_get_property()
338 vk_sink->force_aspect_ratio, "pixel-aspect-ratio", vk_sink->par_n, in gst_vulkan_sink_change_state()
/third_party/gstreamer/gstplugins_bad/sys/d3d11/
Dgstd3d11videosink.cpp118 gboolean force_aspect_ratio; member
343 self->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_d3d11_video_sink_init()
364 self->force_aspect_ratio = g_value_get_boolean (value); in gst_d3d11_videosink_set_property()
367 "force-aspect-ratio", self->force_aspect_ratio, NULL); in gst_d3d11_videosink_set_property()
411 g_value_set_boolean (value, self->force_aspect_ratio); in gst_d3d11_videosink_get_property()
792 "force-aspect-ratio", self->force_aspect_ratio, in gst_d3d11_video_sink_prepare_window()
Dgstd3d11window.cpp181 self->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_d3d11_window_init()
201 self->force_aspect_ratio = g_value_get_boolean (value); in gst_d3d11_window_set_property()
240 g_value_set_boolean (value, self->force_aspect_ratio); in gst_d3d11_window_get_property()
329 if (window->force_aspect_ratio) { in gst_d3d11_window_on_resize_default()
Dgstd3d11window.h91 gboolean force_aspect_ratio; member
Dgstd3d11window_dummy.cpp230 if (window->force_aspect_ratio) { in gst_d3d11_window_dummy_on_resize()
/third_party/gstreamer/gstplugins_bad/sys/d3dvideosink/
Dd3dvideosink.h66 gboolean force_aspect_ratio; member
Dd3dvideosink.c175 sink->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_d3dvideosink_init()
212 sink->force_aspect_ratio = g_value_get_boolean (value); in gst_d3dvideosink_set_property()
237 g_value_set_boolean (value, sink->force_aspect_ratio); in gst_d3dvideosink_get_property()
Dgstd3d9overlay.c90 if (sink->force_aspect_ratio) { in gst_d3d9_overlay_calc_dest_rect()
Dd3dhelpers.c980 if (sink->force_aspect_ratio) { in d3d_get_render_coordinates()
1879 if (sink->force_aspect_ratio) { in d3d_stretch_and_copy()
/third_party/gstreamer/gstplugins_bad/gst-libs/gst/vulkan/
Dgstvkswapper.c84 gboolean force_aspect_ratio; member
498 priv->force_aspect_ratio = g_value_get_boolean (value); in gst_vulkan_swapper_set_property()
519 g_value_set_boolean (value, priv->force_aspect_ratio); in gst_vulkan_swapper_get_property()
611 priv->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_vulkan_swapper_init()
1107 priv->force_aspect_ratio); in _build_render_buffer_cmd()
/third_party/gstreamer/gstplugins_base/gst/playback/
Dgstplaysink.c262 gboolean force_aspect_ratio; member
698 playsink->force_aspect_ratio = TRUE; in gst_play_sink_init()
1807 g_object_set (elem, "force-aspect-ratio", playsink->force_aspect_ratio, in gen_video_chain()
2127 g_object_set (elem, "force-aspect-ratio", playsink->force_aspect_ratio, in setup_video_chain()
5250 playsink->force_aspect_ratio = g_value_get_boolean (value); in gst_play_sink_set_property()
5263 playsink->force_aspect_ratio, NULL); in gst_play_sink_set_property()
5333 g_value_set_boolean (value, playsink->force_aspect_ratio); in gst_play_sink_get_property()
Dgstplaybin3.c470 gboolean force_aspect_ratio; member
1371 playbin->force_aspect_ratio = TRUE; in gst_play_bin3_init()
Dgstplaybin2.c417 gboolean force_aspect_ratio; member
1677 playbin->force_aspect_ratio = TRUE; in gst_play_bin_init()
/third_party/gstreamer/gstplugins_bad/
DChangeLog140684 d3dvideosink: Rename keep_aspect_ratio to force_aspect_ratio in the header too