/third_party/gstreamer/gstplugins_good/ext/qt/ |
D | qtitem.cc | 64 gboolean force_aspect_ratio; member 106 this->priv->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in QtGLVideoItem() 187 QtGLVideoItem::setForceAspectRatio(bool force_aspect_ratio) in setForceAspectRatio() argument 189 this->priv->force_aspect_ratio = !!force_aspect_ratio; in setForceAspectRatio() 191 emit forceAspectRatioChanged(force_aspect_ratio); in setForceAspectRatio() 197 return this->priv->force_aspect_ratio; in getForceAspectRatio() 340 if (this->priv->force_aspect_ratio) { in updatePaintNode() 368 if (this->priv->force_aspect_ratio) { in fitStreamToAllocatedSize() 781 QtGLVideoItemInterface::setForceAspectRatio(bool force_aspect_ratio) in setForceAspectRatio() argument 786 qt_item->setForceAspectRatio(force_aspect_ratio); in setForceAspectRatio()
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/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/ |
D | d3d11videosink.c | 42 gboolean force_aspect_ratio; member 93 data->force_aspect_ratio = !data->force_aspect_ratio; in keyboard_cb() 95 "force-aspect-ratio", data->force_aspect_ratio, NULL); in keyboard_cb() 291 cb_data.force_aspect_ratio = TRUE; in main()
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/third_party/gstreamer/gstplugins_good/ext/gtk/ |
D | gtkgstbasewidget.c | 219 gtk_widget->force_aspect_ratio = g_value_get_boolean (value); in gtk_gst_base_widget_set_property() 248 g_value_set_boolean (value, gtk_widget->force_aspect_ratio); in gtk_gst_base_widget_get_property() 311 if (base_widget->force_aspect_ratio) { in _fit_stream_to_allocated_size() 511 widget->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gtk_gst_base_widget_init()
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D | gstgtkbasesink.h | 61 gboolean force_aspect_ratio; member
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D | gstgtkbasesink.c | 159 gtk_sink->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_gtk_base_sink_init() 275 g_value_set_boolean (value, gtk_sink->force_aspect_ratio); in gst_gtk_base_sink_get_property() 301 gtk_sink->force_aspect_ratio = g_value_get_boolean (value); in gst_gtk_base_sink_set_property()
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D | gtkgstbasewidget.h | 48 gboolean force_aspect_ratio; member
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D | gtkgstwidget.c | 83 if (gst_widget->force_aspect_ratio) { in gtk_gst_widget_draw()
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D | gtkgstglwidget.c | 235 if (gst_widget->base.force_aspect_ratio) { in _redraw_texture()
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/third_party/gstreamer/gstplugins_bad/ext/vulkan/ |
D | vksink.h | 53 gboolean force_aspect_ratio; member
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D | vksink.c | 172 vk_sink->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_vulkan_sink_init() 197 vk_sink->force_aspect_ratio = g_value_get_boolean (value); in gst_vulkan_sink_set_property() 223 g_value_set_boolean (value, vk_sink->force_aspect_ratio); in gst_vulkan_sink_get_property() 338 vk_sink->force_aspect_ratio, "pixel-aspect-ratio", vk_sink->par_n, in gst_vulkan_sink_change_state()
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/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | gstd3d11videosink.cpp | 118 gboolean force_aspect_ratio; member 343 self->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_d3d11_video_sink_init() 364 self->force_aspect_ratio = g_value_get_boolean (value); in gst_d3d11_videosink_set_property() 367 "force-aspect-ratio", self->force_aspect_ratio, NULL); in gst_d3d11_videosink_set_property() 411 g_value_set_boolean (value, self->force_aspect_ratio); in gst_d3d11_videosink_get_property() 792 "force-aspect-ratio", self->force_aspect_ratio, in gst_d3d11_video_sink_prepare_window()
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D | gstd3d11window.cpp | 181 self->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_d3d11_window_init() 201 self->force_aspect_ratio = g_value_get_boolean (value); in gst_d3d11_window_set_property() 240 g_value_set_boolean (value, self->force_aspect_ratio); in gst_d3d11_window_get_property() 329 if (window->force_aspect_ratio) { in gst_d3d11_window_on_resize_default()
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D | gstd3d11window.h | 91 gboolean force_aspect_ratio; member
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D | gstd3d11window_dummy.cpp | 230 if (window->force_aspect_ratio) { in gst_d3d11_window_dummy_on_resize()
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/third_party/gstreamer/gstplugins_bad/sys/d3dvideosink/ |
D | d3dvideosink.h | 66 gboolean force_aspect_ratio; member
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D | d3dvideosink.c | 175 sink->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_d3dvideosink_init() 212 sink->force_aspect_ratio = g_value_get_boolean (value); in gst_d3dvideosink_set_property() 237 g_value_set_boolean (value, sink->force_aspect_ratio); in gst_d3dvideosink_get_property()
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D | gstd3d9overlay.c | 90 if (sink->force_aspect_ratio) { in gst_d3d9_overlay_calc_dest_rect()
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D | d3dhelpers.c | 980 if (sink->force_aspect_ratio) { in d3d_get_render_coordinates() 1879 if (sink->force_aspect_ratio) { in d3d_stretch_and_copy()
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/third_party/gstreamer/gstplugins_bad/gst-libs/gst/vulkan/ |
D | gstvkswapper.c | 84 gboolean force_aspect_ratio; member 498 priv->force_aspect_ratio = g_value_get_boolean (value); in gst_vulkan_swapper_set_property() 519 g_value_set_boolean (value, priv->force_aspect_ratio); in gst_vulkan_swapper_get_property() 611 priv->force_aspect_ratio = DEFAULT_FORCE_ASPECT_RATIO; in gst_vulkan_swapper_init() 1107 priv->force_aspect_ratio); in _build_render_buffer_cmd()
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/third_party/gstreamer/gstplugins_base/gst/playback/ |
D | gstplaysink.c | 262 gboolean force_aspect_ratio; member 698 playsink->force_aspect_ratio = TRUE; in gst_play_sink_init() 1807 g_object_set (elem, "force-aspect-ratio", playsink->force_aspect_ratio, in gen_video_chain() 2127 g_object_set (elem, "force-aspect-ratio", playsink->force_aspect_ratio, in setup_video_chain() 5250 playsink->force_aspect_ratio = g_value_get_boolean (value); in gst_play_sink_set_property() 5263 playsink->force_aspect_ratio, NULL); in gst_play_sink_set_property() 5333 g_value_set_boolean (value, playsink->force_aspect_ratio); in gst_play_sink_get_property()
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D | gstplaybin3.c | 470 gboolean force_aspect_ratio; member 1371 playbin->force_aspect_ratio = TRUE; in gst_play_bin3_init()
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D | gstplaybin2.c | 417 gboolean force_aspect_ratio; member 1677 playbin->force_aspect_ratio = TRUE; in gst_play_bin_init()
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/third_party/gstreamer/gstplugins_bad/ |
D | ChangeLog | 140684 d3dvideosink: Rename keep_aspect_ratio to force_aspect_ratio in the header too
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