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Searched refs:found_clipvertex (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_vs.c90 bool found_clipvertex = FALSE; in draw_create_vertex_shader() local
101 found_clipvertex = TRUE; in draw_create_vertex_shader()
111 if (!found_clipvertex) in draw_create_vertex_shader()
Ddraw_tess.c561 bool found_clipvertex = false; in draw_create_tess_eval_shader() local
570 found_clipvertex = true; in draw_create_tess_eval_shader()
579 if (!found_clipvertex) in draw_create_tess_eval_shader()
Ddraw_gs.c837 bool found_clipvertex = false; in draw_create_geometry_shader() local
846 found_clipvertex = true; in draw_create_geometry_shader()
856 if (!found_clipvertex) in draw_create_geometry_shader()