Searched refs:fprog (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/mesa/program/ |
D | programopt.c | 247 _mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog, in _mesa_append_fog_code() argument 255 const GLuint origLen = fprog->arb.NumInstructions; in _mesa_append_fog_code() 267 if (!(fprog->info.outputs_written & (1 << FRAG_RESULT_COLOR))) { in _mesa_append_fog_code() 273 newInst = rzalloc_array(fprog, struct prog_instruction, newLen); in _mesa_append_fog_code() 281 _mesa_copy_instructions(newInst, fprog->arb.Instructions, origLen); in _mesa_append_fog_code() 285 = _mesa_add_state_reference(fprog->Parameters, fogPStateOpt); in _mesa_append_fog_code() 288 = _mesa_add_state_reference(fprog->Parameters, fogColorState); in _mesa_append_fog_code() 291 colorTemp = fprog->arb.NumTemporaries++; in _mesa_append_fog_code() 293 fogFactorTemp = fprog->arb.NumTemporaries++; in _mesa_append_fog_code() 297 for (i = 0; i < fprog->arb.NumInstructions; i++) { in _mesa_append_fog_code() [all …]
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D | programopt.h | 44 _mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog,
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/third_party/mesa3d/src/mesa/swrast/ |
D | s_context.c | 220 const struct gl_program *fprog = ctx->FragmentProgram._Current; in _swrast_update_deferred_texture() local 222 (fprog->info.outputs_written & (1 << FRAG_RESULT_DEPTH))) { in _swrast_update_deferred_texture() 226 else if (use_fprog && fprog->info.fs.uses_discard) { in _swrast_update_deferred_texture()
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/third_party/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_tris.c | 959 const struct gl_program *fprog = ctx->FragmentProgram._Current; in intelChooseRenderState() local 960 bool have_wpos = (fprog && (fprog->info.inputs_read & VARYING_BIT_POS)); in intelChooseRenderState()
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