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Searched refs:fragOps (Results 1 – 10 of 10) sorted by relevance

/third_party/vk-gl-cts/modules/egl/
DteglRenderTests.cpp293 state.fragOps.blendMode = rr::BLENDMODE_STANDARD; in toReferenceRenderState()
298 state.fragOps.blendRGBState.srcFunc = rr::BLENDFUNC_ONE; in toReferenceRenderState()
299 state.fragOps.blendRGBState.dstFunc = rr::BLENDFUNC_ONE; in toReferenceRenderState()
300 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD; in toReferenceRenderState()
301 state.fragOps.blendAState = state.fragOps.blendRGBState; in toReferenceRenderState()
305 state.fragOps.blendRGBState.srcFunc = rr::BLENDFUNC_SRC_ALPHA; in toReferenceRenderState()
306 state.fragOps.blendRGBState.dstFunc = rr::BLENDFUNC_ONE_MINUS_SRC_ALPHA; in toReferenceRenderState()
307 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD; in toReferenceRenderState()
308 state.fragOps.blendAState = state.fragOps.blendRGBState; in toReferenceRenderState()
318 state.fragOps.depthTestEnabled = true; in toReferenceRenderState()
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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fDrawBuffersIndexedTests.cpp590 void setBlendState (rr::FragmentOperationState& fragOps, const BlendState& state) in setBlendState() argument
600 fragOps.blendMode = rr::BLENDMODE_ADVANCED; in setBlendState()
601 fragOps.blendEquationAdvaced = equation; in setBlendState()
607 fragOps.blendMode = rr::BLENDMODE_STANDARD; in setBlendState()
608 fragOps.blendRGBState.equation = equation; in setBlendState()
609 fragOps.blendAState.equation = equation; in setBlendState()
616 fragOps.blendMode = rr::BLENDMODE_STANDARD; in setBlendState()
617 fragOps.blendRGBState.equation = mapGLBlendEquation(state.blendEq->get<SeparateBlendEq>().rgb); in setBlendState()
618 fragOps.blendAState.equation = mapGLBlendEquation(state.blendEq->get<SeparateBlendEq>().alpha); in setBlendState()
629 fragOps.blendRGBState.srcFunc = srcFunction; in setBlendState()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBlendTests.cpp1087 renderState.fragOps.blendMode = rr::BLENDMODE_STANDARD; in verifyImage()
1088 renderState.fragOps.blendRGBState.srcFunc = mapVkBlendFactor(blendState.srcColorBlendFactor); in verifyImage()
1089 renderState.fragOps.blendRGBState.dstFunc = mapVkBlendFactor(blendState.dstColorBlendFactor); in verifyImage()
1090 renderState.fragOps.blendRGBState.equation = mapVkBlendOp(blendState.colorBlendOp); in verifyImage()
1091 renderState.fragOps.blendAState.srcFunc = mapVkBlendFactor(blendState.srcAlphaBlendFactor); in verifyImage()
1092 renderState.fragOps.blendAState.dstFunc = mapVkBlendFactor(blendState.dstAlphaBlendFactor); in verifyImage()
1093 renderState.fragOps.blendAState.equation = mapVkBlendOp(blendState.alphaBlendOp); in verifyImage()
1094 renderState.fragOps.blendColor = BlendTest::s_blendConst; in verifyImage()
1095 …renderState.fragOps.colorMask = mapVkColorComponentFlags(BlendTest::s_colorWriteMasks[quadNdx]); in verifyImage()
1498 renderState.fragOps.blendMode = rr::BLENDMODE_STANDARD; in verifyImage()
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DvktPipelineStencilTests.cpp763 renderState.fragOps.depthTestEnabled = true; in verifyImage()
764 renderState.fragOps.depthFunc = mapVkCompareOp(VK_COMPARE_OP_LESS); in verifyImage()
765 renderState.fragOps.stencilTestEnabled = true; in verifyImage()
767 rr::StencilState& refStencilFront = renderState.fragOps.stencilStates[rr::FACETYPE_FRONT]; in verifyImage()
768 rr::StencilState& refStencilBack = renderState.fragOps.stencilStates[rr::FACETYPE_BACK]; in verifyImage()
DvktPipelineDepthTests.cpp729 renderState.fragOps.depthTestEnabled = m_depthTestEnable; in verifyImage()
730 renderState.fragOps.depthFunc = mapVkCompareOp(m_depthCompareOps[quadNdx]); in verifyImage()
733 renderState.fragOps.depthBoundsTestEnabled = true; in verifyImage()
734 renderState.fragOps.minDepthBound = m_depthBoundsMin; in verifyImage()
735 renderState.fragOps.maxDepthBound = m_depthBoundsMax; in verifyImage()
/third_party/vk-gl-cts/modules/internal/
DditFrameworkTests.cpp787 state.fragOps.depthTestEnabled = true; in runCase()
788 state.fragOps.depthFunc = rr::TESTFUNC_ALWAYS; in runCase()
789 state.fragOps.stencilTestEnabled = true; in runCase()
790 state.fragOps.stencilStates[rr::FACETYPE_BACK].func = rr::TESTFUNC_ALWAYS; in runCase()
791 state.fragOps.stencilStates[rr::FACETYPE_BACK].dpPass = rr::STENCILOP_INCR; in runCase()
792 …state.fragOps.stencilStates[rr::FACETYPE_FRONT] = state.fragOps.stencilStates[rr::FACETYPE_BACK]; in runCase()
/third_party/vk-gl-cts/framework/referencerenderer/
DrrRenderer.cpp1070 rr::FragmentOperationState noStencilDepthWriteState(state.fragOps); in writeFragmentPackets()
1080 …const rr::FragmentOperationState& fragOpsState = (outputNdx == numOutputs-1) ? (state.fragOps) : (… in writeFragmentPackets()
1129 if (buffers.fragmentDepthBuffer && state.fragOps.polygonOffsetEnabled) in rasterizePrimitive()
1134 …depthOffset = maximumDepthSlope * state.fragOps.polygonOffsetFactor + minimumResolvableDifference … in rasterizePrimitive()
1153 if (buffers.fragmentDepthBuffer && state.fragOps.polygonOffsetEnabled) in rasterizePrimitive()
1162 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled) in rasterizePrimitive()
1215 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled) in rasterizePrimitive()
1280 if (buffers.fragmentDepthBuffer && state.fragOps.depthClampEnabled) in rasterizePrimitive()
1339 const bool clipZ = !state.fragOps.depthClampEnabled; in drawBasicPrimitives()
DrrRenderState.hpp389 FragmentOperationState fragOps; member
/third_party/vk-gl-cts/framework/opengl/simplereference/
DsglrReferenceContext.cpp4342 state.fragOps.scissorTestEnabled = m_scissorEnabled; in drawWithReference()
4343 …state.fragOps.scissorRectangle = rr::WindowRectangle(m_scissorBox.x(), m_scissorBox.y(), m_… in drawWithReference()
4345 state.fragOps.numStencilBits = stencilBits; in drawWithReference()
4346 state.fragOps.stencilTestEnabled = m_stencilTestEnabled; in drawWithReference()
4350 state.fragOps.stencilStates[faceType].compMask = m_stencil[faceType].opMask; in drawWithReference()
4351 state.fragOps.stencilStates[faceType].writeMask = m_stencil[faceType].writeMask; in drawWithReference()
4352 state.fragOps.stencilStates[faceType].ref = m_stencil[faceType].ref; in drawWithReference()
4353 …state.fragOps.stencilStates[faceType].func = sglr::rr_util::mapGLTestFunc(m_stencil[faceType].fun… in drawWithReference()
4354 …state.fragOps.stencilStates[faceType].sFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()
4355 …state.fragOps.stencilStates[faceType].dpFail = sglr::rr_util::mapGLStencilOp(m_stencil[faceType].o… in drawWithReference()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassSubpassDependencyTests.cpp1773 renderState.fragOps.depthTestEnabled = DE_TRUE; in iterateInternal()
1774 renderState.fragOps.depthFunc = rr::TESTFUNC_LEQUAL; in iterateInternal()