/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | MinimumBufferSizeValidationTests.cpp | 188 const std::string& fragShader) { in CreateRenderPipeline() argument 191 wgpu::ShaderModule fsModule = utils::CreateShaderModule(device, fragShader.c_str()); in CreateRenderPipeline() 210 const std::string& fragShader) { in CreateRenderPipelineWithDefaultLayout() argument 211 return CreateRenderPipeline({}, vertexShader, fragShader); in CreateRenderPipelineWithDefaultLayout() 244 const std::string& fragShader, in GetBGLFromRenderShaders() argument 247 CreateRenderPipelineWithDefaultLayout(vertexShader, fragShader); in GetBGLFromRenderShaders() 331 std::string fragShader = CreateFragmentShaderWithBindings(bindings); in TEST_F() local 334 CreateRenderPipeline({layout}, vertexShader, fragShader); in TEST_F() 345 std::string fragShader = CreateFragmentShaderWithBindings(bindings); in TEST_F() local 350 CreateRenderPipeline({layout}, vertexShader, fragShader); in TEST_F() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationOrderAttachmentAccessTests.cpp | 389 std::stringstream fragShader; in addShadersInternal() local 390 fragShader << "#version 450\n" in addShadersInternal() 395 …fragShader << "layout( set = 0, binding = " << i << ", input_attachment_index = " << i << " ) unif… in addShadersInternal() 400 fragShader << "layout( push_constant ) uniform ConstBlock\n" in addShadersInternal() 427 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ").xy;\n"; in addShadersInternal() 431 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ", gl_SampleID).xy;\n"; in addShadersInternal() 434 fragShader << " for(index = 0u; index < post_fetch_loop; index++)\n" in addShadersInternal() 440 fragShader << " if (previous[" << i << "].y == 0 && curIndex == 0)\n" in addShadersInternal() 456 fragShader << "}\n"; in addShadersInternal() 458 tcu::StringTemplate fragShaderTpl(fragShader.str()); in addShadersInternal() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | ProgramPipelineTest.cpp | 528 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local 541 glShaderSource(fragShader, 1, &fragString, nullptr); in TEST_P() 542 glCompileShader(fragShader); in TEST_P() 544 glAttachShader(mFragProg, fragShader); in TEST_P() 561 glDetachShader(mFragProg, fragShader); in TEST_P() 572 glShaderSource(fragShader, 1, &fragString2, nullptr); in TEST_P() 573 glCompileShader(fragShader); in TEST_P() 881 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local 894 glShaderSource(fragShader, 1, &fragStringGreen, nullptr); in TEST_P() 895 glCompileShader(fragShader); in TEST_P() [all …]
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D | VulkanUniformUpdatesTest.cpp | 591 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local 592 glShaderSource(fragShader, 1, &kColorUniformFragmentShader, nullptr); in TEST_P() 593 glCompileShader(fragShader); in TEST_P() 597 glAttachShader(program, fragShader); in TEST_P()
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D | GeometryShaderTest.cpp | 1641 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local 1642 glShaderSource(fragShader, 1, &kFS, nullptr); in TEST_P() 1643 glCompileShader(fragShader); in TEST_P() 1648 glAttachShader(geomFragProg, fragShader); in TEST_P() 1686 glAttachShader(geomFragProg, fragShader); in TEST_P() 1691 glShaderSource(fragShader, 1, &otherFS, nullptr); in TEST_P() 1692 glCompileShader(fragShader); in TEST_P()
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D | BlendFuncExtendedTest.cpp | 807 std::stringstream fragShader; in TEST_P() local 808 fragShader << R"(#version 300 es in TEST_P() 820 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader.str().c_str()); in TEST_P()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawDifferingInterpolationTests.cpp | 61 string fragShader; member 133 const tcu::StringTemplate fragShader (string( in initPrograms() local 151 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms() 152 …programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(fl… in initPrograms() 153 …programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specializ… in initPrograms() 172 const string fragShaderNames[2] = { m_data.fragShader, m_data.refFragShader }; in iterate()
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D | vktDrawAhbTests.cpp | 160 const PassthruFragShader fragShader; in generateRefImage() local 161 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 236 std::stringstream fragShader; in initShaderSources() local 237 fragShader << "#version 430\n" in initShaderSources() 246 m_fragShaderSource = fragShader.str(); in initShaderSources()
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D | vktDrawExplicitVertexParameterTests.cpp | 259 const tcu::StringTemplate fragShader (string( in initPrograms() local 306 …programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(attributes)… in initPrograms()
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D | vktBasicDrawTests.cpp | 505 const PassthruFragShader fragShader; in generateRefImage() local 506 const rr::Program program (&vertShader, &fragShader); in generateRefImage() 645 std::stringstream fragShader; in initShaderSources() local 646 fragShader << "#version 430\n" in initShaderSources() 654 m_fragShaderSource = fragShader.str(); in initShaderSources()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 309 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument 311 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram() 316 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram() 409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local 412 TCU_CHECK(fragShader != 0); in compileShaders() 417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders() 418 glCompileShader(fragShader); in compileShaders() 423 m_fragShader = fragShader; in compileShaders() 788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local 791 fragShader.compile(); in buildProgram() [all …]
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 363 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument 365 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram() 370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram() 463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local 466 TCU_CHECK(fragShader != 0); in compileShaders() 471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders() 472 glCompileShader(fragShader); in compileShaders() 477 m_fragShader = fragShader; in compileShaders() 848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local 851 fragShader.compile(); in buildProgram() [all …]
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/third_party/vk-gl-cts/modules/gles2/performance/ |
D | es2pShaderCompilationCases.cpp | 456 deUint32 fragShader; member 477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con… 633 deUint32 fragShader; member 1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram() 1696 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram() 1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument 1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources() 1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup() 1810 gl.deleteShader(shadersAndProgram.fragShader); in cleanup() 1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs() [all …]
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/third_party/vk-gl-cts/modules/gles3/performance/ |
D | es3pShaderCompilationCases.cpp | 456 deUint32 fragShader; member 477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con… 633 deUint32 fragShader; member 1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram() 1716 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram() 1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument 1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources() 1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup() 1830 gl.deleteShader(shadersAndProgram.fragShader); in cleanup() 1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
D | vktAttachmentRateTests.cpp | 152 VkShaderModule fragShader, 536 VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const in buildGraphicsPipeline() argument 550 pipelineShaderStageParams[1].module = fragShader; in buildGraphicsPipeline() 988 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection()… in runComputeShaderMode() local 1032 …peline = buildGraphicsPipeline(0, *renderPass, *graphicsPipelineLayout, *vertShader, *fragShader); in runComputeShaderMode() 1138 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection()… in runFragmentShaderMode() local 1168 …peline = buildGraphicsPipeline(0, *rateRenderPass, *ratePipelineLayout, *vertShader, *fragShader); in runFragmentShaderMode() 1279 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection()… in runCopyMode() local 1307 …peline = buildGraphicsPipeline(0, *renderPass, *graphicsPipelineLayout, *vertShader, *fragShader); in runCopyMode() 1510 …Move<VkShaderModule> fragShader = createShaderModule(vk, *m_device, m_context.getBinaryCollectio… in runCopyModeOnTransferQueue() local [all …]
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D | vktFragmentShadingRatePixelConsistency.cpp | 930 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local 948 *fragShader, // shader in iterate() 1074 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local 1092 *fragShader, // shader in iterate()
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | BlendFuncExtendedTest.cpp | 552 std::stringstream fragShader; in TEST_P() local 553 fragShader << R"(#version 300 es in TEST_P() 565 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader.str().c_str()); in TEST_P()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/ |
D | vktDrawUtil.cpp | 415 VkShaderModule fragShader = DE_NULL; in registerDrawObject() local 540 fragShader = *object->shaderModules[shaderNdx]; in registerDrawObject() 556 fragShader, // const VkShaderModule fragmentShaderModule in registerDrawObject()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcTextureCompatibilityTests.cpp | 78 const char* fragShader = variable 404 const auto fs = tcu::StringTemplate(fragShader).specialize(args); in initializeProgram()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassLoadStoreOpNoneTests.cpp | 1070 VkShaderModule fragShader = *fragmentShaderModule; in iterate() local 1073 fragShader = *fragmentShaderModuleInput; in iterate() 1075 fragShader = *fragmentShaderModuleUint; in iterate() 1077 fragShader = *fragmentShaderModuleBlend; in iterate() 1122 fragShader, // const VkShaderModule fragmentShaderModule in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/ |
D | vktMeshShaderMiscTests.cpp | 302 const auto fragShader = createShaderModule(vkd, device, binaries.get("frag")); in iterate() local 319 taskShader.get(), meshShader.get(), fragShader.get(), in iterate() 2218 const auto fragShader = createShaderModule(vkd, device, binaries.get("frag")); in iterate() local 2236 taskShader.get(), meshShader.get(), fragShader.get(), in iterate() 2478 const auto fragShader = createShaderModule(vkd, device, binaries.get("frag")); in iterate() local 2495 taskShader.get(), meshShader.get(), fragShader.get(), in iterate()
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D | vktMeshShaderSyncTests.cpp | 888 Move<VkShaderModule> fragShader; in iterate() local 895 fragShader = createShaderModule(vkd, device, binaries.get("frag"), 0u); in iterate() 905 …vkd, device, pipelineLayout.get(), taskShader.get(), meshShader.get(), fragShader.get(), renderPas… in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 482 Move<VkShaderModule> fragShader; in iterate() local 487 …if (hasGraphics) fragShader = createShaderModule(vkd, device, m_context.getBinaryCollection().get(… in iterate() 517 vertShader.get(), DE_NULL, DE_NULL, DE_NULL, fragShader.get(), // Shaders. in iterate()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsLifetimeTests.cpp | 121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) in CheckedProgram() argument 125 attachShader(fragShader); in CheckedProgram() 1013 CheckedShader fragShader (getRenderContext(), in testDeleteUsed() local 1016 vtxShader.getShader(), fragShader.getShader()); in testDeleteUsed()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | mtl_state_cache.mm | 964 id<MTLFunction> fragShader = nil; 984 context, gl::ShaderType::Fragment, desc, &fragShader))) 992 fragShader = mFragmentShader; 1005 AutoObjCObj<MTLRenderPipelineDescriptor> objCDesc = ToObjC(vertShader, fragShader, desc);
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