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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DMinimumBufferSizeValidationTests.cpp188 const std::string& fragShader) { in CreateRenderPipeline() argument
191 wgpu::ShaderModule fsModule = utils::CreateShaderModule(device, fragShader.c_str()); in CreateRenderPipeline()
210 const std::string& fragShader) { in CreateRenderPipelineWithDefaultLayout() argument
211 return CreateRenderPipeline({}, vertexShader, fragShader); in CreateRenderPipelineWithDefaultLayout()
244 const std::string& fragShader, in GetBGLFromRenderShaders() argument
247 CreateRenderPipelineWithDefaultLayout(vertexShader, fragShader); in GetBGLFromRenderShaders()
331 std::string fragShader = CreateFragmentShaderWithBindings(bindings); in TEST_F() local
334 CreateRenderPipeline({layout}, vertexShader, fragShader); in TEST_F()
345 std::string fragShader = CreateFragmentShaderWithBindings(bindings); in TEST_F() local
350 CreateRenderPipeline({layout}, vertexShader, fragShader); in TEST_F()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationOrderAttachmentAccessTests.cpp389 std::stringstream fragShader; in addShadersInternal() local
390 fragShader << "#version 450\n" in addShadersInternal()
395fragShader << "layout( set = 0, binding = " << i << ", input_attachment_index = " << i << " ) unif… in addShadersInternal()
400 fragShader << "layout( push_constant ) uniform ConstBlock\n" in addShadersInternal()
427 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ").xy;\n"; in addShadersInternal()
431 fragShader << " previous[" << i << "] = subpassLoad( in" << i << ", gl_SampleID).xy;\n"; in addShadersInternal()
434 fragShader << " for(index = 0u; index < post_fetch_loop; index++)\n" in addShadersInternal()
440 fragShader << " if (previous[" << i << "].y == 0 && curIndex == 0)\n" in addShadersInternal()
456 fragShader << "}\n"; in addShadersInternal()
458 tcu::StringTemplate fragShaderTpl(fragShader.str()); in addShadersInternal()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DProgramPipelineTest.cpp528 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local
541 glShaderSource(fragShader, 1, &fragString, nullptr); in TEST_P()
542 glCompileShader(fragShader); in TEST_P()
544 glAttachShader(mFragProg, fragShader); in TEST_P()
561 glDetachShader(mFragProg, fragShader); in TEST_P()
572 glShaderSource(fragShader, 1, &fragString2, nullptr); in TEST_P()
573 glCompileShader(fragShader); in TEST_P()
881 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local
894 glShaderSource(fragShader, 1, &fragStringGreen, nullptr); in TEST_P()
895 glCompileShader(fragShader); in TEST_P()
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DVulkanUniformUpdatesTest.cpp591 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local
592 glShaderSource(fragShader, 1, &kColorUniformFragmentShader, nullptr); in TEST_P()
593 glCompileShader(fragShader); in TEST_P()
597 glAttachShader(program, fragShader); in TEST_P()
DGeometryShaderTest.cpp1641 GLShader fragShader(GL_FRAGMENT_SHADER); in TEST_P() local
1642 glShaderSource(fragShader, 1, &kFS, nullptr); in TEST_P()
1643 glCompileShader(fragShader); in TEST_P()
1648 glAttachShader(geomFragProg, fragShader); in TEST_P()
1686 glAttachShader(geomFragProg, fragShader); in TEST_P()
1691 glShaderSource(fragShader, 1, &otherFS, nullptr); in TEST_P()
1692 glCompileShader(fragShader); in TEST_P()
DBlendFuncExtendedTest.cpp807 std::stringstream fragShader; in TEST_P() local
808 fragShader << R"(#version 300 es in TEST_P()
820 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader.str().c_str()); in TEST_P()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
DvktDrawDifferingInterpolationTests.cpp61 string fragShader; member
133 const tcu::StringTemplate fragShader (string( in initPrograms() local
151 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty)); in initPrograms()
152 …programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(fl… in initPrograms()
153 …programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specializ… in initPrograms()
172 const string fragShaderNames[2] = { m_data.fragShader, m_data.refFragShader }; in iterate()
DvktDrawAhbTests.cpp160 const PassthruFragShader fragShader; in generateRefImage() local
161 const rr::Program program (&vertShader, &fragShader); in generateRefImage()
236 std::stringstream fragShader; in initShaderSources() local
237 fragShader << "#version 430\n" in initShaderSources()
246 m_fragShaderSource = fragShader.str(); in initShaderSources()
DvktDrawExplicitVertexParameterTests.cpp259 const tcu::StringTemplate fragShader (string( in initPrograms() local
306 …programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(attributes)… in initPrograms()
DvktBasicDrawTests.cpp505 const PassthruFragShader fragShader; in generateRefImage() local
506 const rr::Program program (&vertShader, &fragShader); in generateRefImage()
645 std::stringstream fragShader; in initShaderSources() local
646 fragShader << "#version 430\n" in initShaderSources()
654 m_fragShaderSource = fragShader.str(); in initShaderSources()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderApiTests.cpp309 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
311 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram()
316 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
409 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
412 TCU_CHECK(fragShader != 0); in compileShaders()
417 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
418 glCompileShader(fragShader); in compileShaders()
423 m_fragShader = fragShader; in compileShaders()
788 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
791 fragShader.compile(); in buildProgram()
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/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderApiTests.cpp363 …:RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader) in logVertexFragmentProgram() argument
365 …DE_ASSERT(vertShader.getType() == glu::SHADERTYPE_VERTEX && fragShader.getType() == glu::SHADERTYP… in logVertexFragmentProgram()
370 logShader(log, renderCtx, fragShader); in logVertexFragmentProgram()
463 const GLuint fragShader = glCreateShader(GL_FRAGMENT_SHADER); in compileShaders() local
466 TCU_CHECK(fragShader != 0); in compileShaders()
471 glShaderSource(fragShader, 1, &fragSource, 0); in compileShaders()
472 glCompileShader(fragShader); in compileShaders()
477 m_fragShader = fragShader; in compileShaders()
848 glu::Shader& fragShader = shaders.createShader(glu::SHADERTYPE_FRAGMENT); in buildProgram() local
851 fragShader.compile(); in buildProgram()
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/third_party/vk-gl-cts/modules/gles2/performance/
Des2pShaderCompilationCases.cpp456 deUint32 fragShader; member
477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con…
633 deUint32 fragShader; member
1692 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram()
1696 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram()
1701 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument
1707 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources()
1808 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()
1810 gl.deleteShader(shadersAndProgram.fragShader); in cleanup()
1828 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs()
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/third_party/vk-gl-cts/modules/gles3/performance/
Des3pShaderCompilationCases.cpp456 deUint32 fragShader; member
477 …void setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramContext&) con…
633 deUint32 fragShader; member
1712 result.fragShader = gl.createShader(GL_FRAGMENT_SHADER); in createShadersAndProgram()
1716 gl.attachShader(result.program, result.fragShader); in createShadersAndProgram()
1721 void ShaderCompilerCase::setShaderSources (deUint32 vertShader, deUint32 fragShader, const ProgramC… in setShaderSources() argument
1727 gl.shaderSource(fragShader, 1, &fragShaderSourceCStr, DE_NULL); in setShaderSources()
1828 gl.detachShader(shadersAndProgram.program, shadersAndProgram.fragShader); in cleanup()
1830 gl.deleteShader(shadersAndProgram.fragShader); in cleanup()
1848 result.frag = getShaderInfoLog(gl, shadersAndProgram.fragShader); in getLogs()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/fragment_shading_rate/
DvktAttachmentRateTests.cpp152 VkShaderModule fragShader,
536 VkShaderModule vertShader, VkShaderModule fragShader, bool useShadingRate) const in buildGraphicsPipeline() argument
550 pipelineShaderStageParams[1].module = fragShader; in buildGraphicsPipeline()
988 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection()… in runComputeShaderMode() local
1032 …peline = buildGraphicsPipeline(0, *renderPass, *graphicsPipelineLayout, *vertShader, *fragShader); in runComputeShaderMode()
1138 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection()… in runFragmentShaderMode() local
1168 …peline = buildGraphicsPipeline(0, *rateRenderPass, *ratePipelineLayout, *vertShader, *fragShader); in runFragmentShaderMode()
1279 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection()… in runCopyMode() local
1307 …peline = buildGraphicsPipeline(0, *renderPass, *graphicsPipelineLayout, *vertShader, *fragShader); in runCopyMode()
1510 …Move<VkShaderModule> fragShader = createShaderModule(vk, *m_device, m_context.getBinaryCollectio… in runCopyModeOnTransferQueue() local
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DvktFragmentShadingRatePixelConsistency.cpp930 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local
948 *fragShader, // shader in iterate()
1074 …Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().g… in iterate() local
1092 *fragShader, // shader in iterate()
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gl_tests/
DBlendFuncExtendedTest.cpp552 std::stringstream fragShader; in TEST_P() local
553 fragShader << R"(#version 300 es in TEST_P()
565 GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader.str().c_str()); in TEST_P()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/util/
DvktDrawUtil.cpp415 VkShaderModule fragShader = DE_NULL; in registerDrawObject() local
540 fragShader = *object->shaderModules[shaderNdx]; in registerDrawObject()
556 fragShader, // const VkShaderModule fragmentShaderModule in registerDrawObject()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcTextureCompatibilityTests.cpp78 const char* fragShader = variable
404 const auto fs = tcu::StringTemplate(fragShader).specialize(args); in initializeProgram()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassLoadStoreOpNoneTests.cpp1070 VkShaderModule fragShader = *fragmentShaderModule; in iterate() local
1073 fragShader = *fragmentShaderModuleInput; in iterate()
1075 fragShader = *fragmentShaderModuleUint; in iterate()
1077 fragShader = *fragmentShaderModuleBlend; in iterate()
1122 fragShader, // const VkShaderModule fragmentShaderModule in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/mesh_shader/
DvktMeshShaderMiscTests.cpp302 const auto fragShader = createShaderModule(vkd, device, binaries.get("frag")); in iterate() local
319 taskShader.get(), meshShader.get(), fragShader.get(), in iterate()
2218 const auto fragShader = createShaderModule(vkd, device, binaries.get("frag")); in iterate() local
2236 taskShader.get(), meshShader.get(), fragShader.get(), in iterate()
2478 const auto fragShader = createShaderModule(vkd, device, binaries.get("frag")); in iterate() local
2495 taskShader.get(), meshShader.get(), fragShader.get(), in iterate()
DvktMeshShaderSyncTests.cpp888 Move<VkShaderModule> fragShader; in iterate() local
895 fragShader = createShaderModule(vkd, device, binaries.get("frag"), 0u); in iterate()
905 …vkd, device, pipelineLayout.get(), taskShader.get(), meshShader.get(), fragShader.get(), renderPas… in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineBindPointTests.cpp482 Move<VkShaderModule> fragShader; in iterate() local
487 …if (hasGraphics) fragShader = createShaderModule(vkd, device, m_context.getBinaryCollection().get(… in iterate()
517 vertShader.get(), DE_NULL, DE_NULL, DE_NULL, fragShader.get(), // Shaders. in iterate()
/third_party/vk-gl-cts/modules/glshared/
DglsLifetimeTests.cpp121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) in CheckedProgram() argument
125 attachShader(fragShader); in CheckedProgram()
1013 CheckedShader fragShader (getRenderContext(), in testDeleteUsed() local
1016 vtxShader.getShader(), fragShader.getShader()); in testDeleteUsed()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_state_cache.mm964 id<MTLFunction> fragShader = nil;
984 context, gl::ShaderType::Fragment, desc, &fragShader)))
992 fragShader = mFragmentShader;
1005 AutoObjCObj<MTLRenderPipelineDescriptor> objCDesc = ToObjC(vertShader, fragShader, desc);

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