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Searched refs:funcA (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di830_state.c286 int funcA; in i830_set_blend_state() local
323 funcA = SRC_ABLEND_FACT(intel_translate_blend_factor(ctx->Color.Blend[0].SrcA)) in i830_set_blend_state()
332 funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); in i830_set_blend_state()
336 funcA = SRC_BLND_FACT(BLENDFACT_ONE) | DST_BLND_FACT(BLENDFACT_ONE); in i830_set_blend_state()
350 iab = eqnA | funcA in i830_set_blend_state()
359 if ((eqnA | funcA) != (eqnRGB | funcRGB)) in i830_set_blend_state()
/third_party/glslang/Test/
DspecExamples.vert134 vec4 funcA(restrict image2D a) { }
169 funcA(img1); // OK, adding "restrict" is allowed, ERROR, changing formats
/third_party/glslang/Test/baseResults/
DspecExamplesConf.vert.out31 ERROR: 0:134: '' : function does not return a value: funcA
43 0:134 Function Definition: funcA(I21; ( global 4-component vector of float)
217 0:169 Function Call: funcA(I21; ( global 4-component vector of float)
326 0:134 Function Definition: funcA(I21; ( global 4-component vector of float)
500 0:169 Function Call: funcA(I21; ( global 4-component vector of float)
DspecExamples.vert.out30 ERROR: 0:134: '' : function does not return a value: funcA
42 0:134 Function Definition: funcA(I21; ( global 4-component vector of float)
216 0:169 Function Call: funcA(I21; ( global 4-component vector of float)
325 0:134 Function Definition: funcA(I21; ( global 4-component vector of float)
499 0:169 Function Call: funcA(I21; ( global 4-component vector of float)
/third_party/vk-gl-cts/data/gles3/shaders/
Dfunctions.test4214 float funcA (float x);
4217 float funcA (float x)
4227 return sqrt(funcA(x));
4247 float funcA (float x);
4250 float funcA (float x)
4263 return sqrt(funcA(x));
4283 float funcA (float x);
4286 float funcA (float x)
4299 return sqrt(funcA(x));
/third_party/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c214 int funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | in r200_set_blend_state() local
269 funcA = (blend_factor( ctx->Color.Blend[0].SrcA, GL_TRUE ) << R200_SRC_BLEND_SHIFT) | in r200_set_blend_state()
287 funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | in r200_set_blend_state()
293 funcA = (R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) | in r200_set_blend_state()
303 rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqnA | funcA; in r200_set_blend_state()
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_shader_image_load_store.txt1474 vec4 funcA(layout(rgba32f) image2D restrict a) { ... }
1479 funcA(img1); // OK, adding "restrict" is allowed
/third_party/openGLES/extensions/EXT/
DEXT_shader_image_load_store.txt1164 vec4 funcA(layout(size4x32) image2D restrict a) { ... }
1169 funcA(img1); // OK, adding "restrict" is allowed
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_shader_image_load_store.txt1164 vec4 funcA(layout(size4x32) image2D restrict a) { ... }
1169 funcA(img1); // OK, adding "restrict" is allowed
/third_party/openGLES/extensions/ARB/
DARB_shader_image_load_store.txt1484 vec4 funcA(layout(rgba32f) image2D restrict a) { ... }
1489 funcA(img1); // OK, adding "restrict" is allowed