Searched refs:gLegal (Results 1 – 4 of 4) sorted by relevance
14 } gLegal[] = { variable70 int legalIndex = rand->nextRangeU(0, (int) SK_ARRAY_COUNT(gLegal) - 1); in MakeRandomParsePathPiece()71 const Legal& legal = gLegal[legalIndex]; in MakeRandomParsePathPiece()
14 } gLegal[] = { variable70 int index = rand->nextRangeU(0, (int) SK_ARRAY_COUNT(gLegal) - 1); in MakeRandomParsePathPiece()71 const Legal& legal = gLegal[index]; in MakeRandomParsePathPiece()
20 } gLegal[] = { variable79 fuzz->nextRange(&legalIndex, 0, (int) SK_ARRAY_COUNT(gLegal) - 1); in MakeRandomParsePathPiece()80 const Legal& legal = gLegal[legalIndex]; in MakeRandomParsePathPiece()
20 } gLegal[] = { variable79 fuzz->nextRange(&index, 0, (int) SK_ARRAY_COUNT(gLegal) - 1); in MakeRandomParsePathPiece()80 const Legal& legal = gLegal[index]; in MakeRandomParsePathPiece()